Evaluating Surface Integral for Hyperboloid in Cylinder

In summary: For \displaystyle S= \int \int_R \sqrt(z_x^2+z_y^2+1) dA I calculate \displaystyle \sqrt(z_x^2+z_y^2+1)=\sqrt( \frac{x^2}{\sqrt{y-x^2}}+ \frac{1}{\sqrt{y-x^2}}+1)...?In summary, the conversation is about evaluating a surface integral involving a function and a given surface that lies inside a cylinder. The attempted solution involves projecting onto the xz-plane, setting up an integrand and using a substitution to simplify the calculation. Different approaches are discussed and compared using Wolfram Alpha.
  • #1
bugatti79
794
1

Homework Statement



Evaluate the surface integral



Homework Equations



f(x,y,z)=y where sigma is part of the hyperboloid y=x^2+z^2 that lies inside cylinder x^2+z^2=4



The Attempt at a Solution



For [itex] \displaystyle S= \int \int_R \sqrt(z_x^2+z_y^2+1) dA[/itex]

I calculate [itex]\displaystyle \sqrt(z_x^2+z_y^2+1)=\sqrt( \frac{x^2}{\sqrt{y-x^2}}+ \frac{1}{\sqrt{y-x^2}}+1)[/itex]
I have tried simplifying this further but it still looks ugly...any suggestions on how to continue and evalute the surface integral?

Thanks
 
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  • #2
bugatti79 said:

Homework Statement



Evaluate the surface integral

Homework Equations



f(x,y,z)=y where sigma is part of the hyperboloid y=x^2+z^2 that lies inside cylinder x^2+z^2=4

The Attempt at a Solution



For [itex] \displaystyle S= \int \int_R \sqrt(z_x^2+z_y^2+1) dA[/itex]

I calculate [itex]\displaystyle \sqrt(z_x^2+z_y^2+1)=\sqrt( \frac{x^2}{\sqrt{y-x^2}}+ \frac{1}{\sqrt{y-x^2}}+1)[/itex]
I have tried simplifying this further but it still looks ugly...any suggestions on how to continue and evalute the surface integral?

Thanks

I assume you've projected on to the xz-plane, after all that would be the easier option.

It may be easier to stick with the explicit equation already given for y. So you attain the normal vector

[itex] n = \frac{(2x,-1,2z)}{\sqrt{4x^2 + 4z^2 + 1}} [/itex]

Projecting on to the xz-plane we get;

[itex] |n.j| = \frac{1}{\sqrt{4x^2 + 4z^2 + 1}} [/itex]

So

[itex] dS = \frac{dA_y}{|n.j|} = \sqrt{4x^2 + 4z^2 + 1} dA_y [/itex]

After that it would be ideal to convert to polar co-ordinates. You also seem to have left the original y out of the surface integral.
 
  • #3
Silversonic said:
I assume you've projected on to the xz-plane, after all that would be the easier option.

It may be easier to stick with the explicit equation already given for y. So you attain the normal vector

[itex] n = \frac{(2x,-1,2z)}{\sqrt{4x^2 + 4z^2 + 1}} [/itex]

Projecting on to the xz-plane we get;

[itex] |n.j| = \frac{1}{\sqrt{4x^2 + 4z^2 + 1}} [/itex]

So

[itex] dS = \frac{dA_y}{|n.j|} = \sqrt{4x^2 + 4z^2 + 1} dA_y [/itex]

After that it would be ideal to convert to polar co-ordinates. You also seem to have left the original y out of the surface integral.

I was intending to project onto xy plane becasue we can get z as a function of x and y... How would one know whether to project onto the standard xy or in your case the xz plane...

Can you explain this

Projecting on to the xz-plane we get;

[itex] |n.j| = \frac{1}{\sqrt{4x^2 + 4z^2 + 1}} [/itex]
 
  • #4
OK, it makes sense to project onto the xz plane

I set up the integrand to be

[itex] \displaystyle \int_{0}^{2 \pi} \int_{0}^{2} r sin \theta \sqrt(4r^2+1) r dr d \theta [/itex]...?
 
  • #5
bugatti79 said:
OK, it makes sense to project onto the xz plane

I set up the integrand to be

[itex] \displaystyle \int_{0}^{2 \pi} \int_{0}^{2} r sin \theta \sqrt(4r^2+1) r dr d \theta [/itex]...?

Almost

[itex] y = x^2 + z^2 = r^2 [/itex]

So you get [itex] \displaystyle \int_{0}^{2 \pi} \int_{0}^{2} r^2 \times \sqrt(4r^2+1)dS [/itex]

Where dS is the surface of this circle, which is given by [itex] r dr d \theta [/itex]

[itex] \displaystyle \int_{0}^{2 \pi} \int_{0}^{2} r^2 \times \sqrt(4r^2+1) \times rdrd \theta [/itex]

You can use the substitution [itex] u = 4r^2 + 1 [/itex]

Wondered why this question seemed familiar, is it out of the James Stewart Calculus book?
 
  • #6
Silversonic said:
Almost

[itex] y = x^2 + z^2 = r^2 [/itex]

So you get [itex] \displaystyle \int_{0}^{2 \pi} \int_{0}^{2} r^2 \times \sqrt(4r^2+1)dS [/itex]

Where dS is the surface of this circle, which is given by [itex] r dr d \theta [/itex]

[itex] \displaystyle \int_{0}^{2 \pi} \int_{0}^{2} r^2 \times \sqrt(4r^2+1) \times rdrd \theta [/itex]

You can use the substitution [itex] u = 4r^2 + 1 [/itex]

Wondered why this question seemed familiar, is it out of the James Stewart Calculus book?

Wolfram alpha seems to use u=r^2. Both give different answers.

My attempt for u=4^r2+1 is du=8rdr implies rdr =du/8 and r^2=(u-1)/4

The integrand becomes

[itex] \displaystyle \frac{1}{32} \int_0^2 u^{3/2} -u^{1/2} du[/itex]...?
 
  • #7
bugatti79 said:
Wolfram alpha seems to use u=r^2. Both give different answers.

My attempt for u=4^r2+1 is du=8rdr implies rdr =du/8 and r^2=(u-1)/4

The integrand becomes

[itex] \displaystyle \frac{1}{32} \int_0^2 u^{3/2} -u^{1/2} du[/itex]...?

Did you change your limits?
 
  • #8
Silversonic said:
Did you change your limits?

Forgot that. Thanks
 

Related to Evaluating Surface Integral for Hyperboloid in Cylinder

1. What is a surface integral?

A surface integral is a mathematical concept used in multivariable calculus to calculate the flux, or flow, of a vector field across a surface. It involves calculating the area of infinitesimally small sections of the surface and adding them together to find the total flux.

2. What is a hyperboloid?

A hyperboloid is a three-dimensional surface that can be described as a hyperbola rotated around its axis. It can either be a one-sheeted hyperboloid, which resembles a trumpet, or a two-sheeted hyperboloid, which resembles two connected bowls.

3. What is a cylinder?

A cylinder is a three-dimensional shape with two parallel circular bases connected by a curved surface. It can also be described as the surface generated by a straight line moving parallel to itself and intersecting a fixed curve.

4. How do you evaluate a surface integral for a hyperboloid in a cylinder?

To evaluate a surface integral for a hyperboloid in a cylinder, you first need to parameterize the surface using two variables (such as u and v). Then, you can use the formula for a surface integral to calculate the flux by integrating the dot product of the vector field and the surface's normal vector over the parameterized surface.

5. What are some real-world applications of evaluating surface integrals for hyperboloids in cylinders?

Surface integrals for hyperboloids in cylinders have many real-world applications, such as calculating the flow of heat or fluid through a curved surface, determining the surface area of a 3D object, and finding the electric flux through a charged curved surface. They are also used in computer graphics to create realistic 3D models of objects with curved surfaces.

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