S6.12.25 find v in component form

In summary, we are given that $v$ lies in the first quarter and makes an angle $\pi/3$ with the positive x-axis, and its magnitude is 4. To find $v$ in component form, we use the formula $(a_1,b_1) = (\left|v\right| \cdot cos(\theta), \left|v\right| \cdot sin(\theta))$. Substituting in the values, we get $v = \langle 2\sqrt{3},2\rangle$. However, there may be some suggestions for improvement, such as using $\langle \rangle$ instead of $( )$ and avoiding using \textit in the LaTeX editor.
  • #1
karush
Gold Member
MHB
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$\tiny{s6.12.25}$
$\textsf{If $v$ lies in the first quarter and makes an angle }\\$
$\textsf{$\pi/3$ with the positive x-axis and $\left| v \right|$=4} $
$\textsf{find $v$ in component form.}$
\begin{align}
\displaystyle
v&=\langle 2\sqrt{3},2\rangle \\
\end{align}
this is probably correct, but always suggestions... notice that $\langle \rangle$ are not on the lateX menu
 
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  • #2
karush said:
$\tiny{s6.12.25}$
$\textsf{If $v$ lies in the first quarter and makes an angle }\\$
$\textsf{$\pi/3$ with the positive x-axis and $\left| v \right|$=4} $
$\textsf{find $v$ in component form.}$
\begin{align}
\displaystyle
v&=\langle 2\sqrt{3},2\rangle \\
\end{align}
$\textit{this is probably correct, but always suggestions... notice that $\langle \rangle$ are not on the lateX menu and word wrap does not function in Live preview!}$
You got your trig functions backward.

In component form we have that any vector v based at the origin has the form \(\displaystyle ( |v| \cdot cos( \theta ), |v| \cdot sin( \theta ) )\). In your case:
\(\displaystyle \left ( 4 \cdot cos \left ( \frac{\pi}{3} \right ), 4 \cdot sin \left ( \frac{\pi}{3} \right ) \right )\)

\(\displaystyle = \left ( 4 \cdot \frac{1}{2} , 4 \cdot \frac{\sqrt{3}}{2} \right )\)

\(\displaystyle = ( 2, 2 \sqrt{3} )\)

-Dan

Addendum: Your problem would seem to be in your "textit" line. If you just type it out the wrap works just fine.
 
  • #3
$\textsf{If $v$ lies in the first quarter and makes an angle $\pi/3$ with the positive x-axis and $\left| v \right|$=4 find $v$ in component form.}$
\begin{align}
\displaystyle
(a_1,b_1)&=\langle 4 \cdot cos \left ( \frac{\pi}{3} \right ), 4 \cdot sin \left ( \frac{\pi}{3} \right ) \rangle\\
v&=\langle 2\sqrt{3},2\rangle
\end{align}
 

Related to S6.12.25 find v in component form

1. How do I find the velocity in component form?

To find the velocity in component form, you would need to use the formula v = √(vx^2 + vy^2), where vx is the velocity in the x-direction and vy is the velocity in the y-direction. This formula represents the Pythagorean theorem, where the hypotenuse (v) is equal to the square root of the sum of the squares of the two legs (vx and vy).

2. What is the importance of finding the velocity in component form?

Finding the velocity in component form allows you to break down the velocity vector into its x and y components. This can be useful in analyzing motion in different directions and can also be used in conjunction with other equations and formulas in physics and engineering.

3. Can I find the velocity in component form for any given velocity vector?

Yes, the velocity in component form can be calculated for any velocity vector. The x-component can be found by multiplying the magnitude of the velocity by the cosine of the angle between the velocity vector and the x-axis. Similarly, the y-component can be found by multiplying the magnitude of the velocity by the sine of the angle between the velocity vector and the y-axis.

4. How does finding the velocity in component form differ from finding it in magnitude and direction form?

In magnitude and direction form, the velocity vector is represented by its magnitude (speed) and direction (angle). Finding the velocity in component form breaks down the velocity vector into its x and y components, providing more detailed information about the direction and magnitude of the velocity.

5. Is finding the velocity in component form necessary for all types of motion?

No, finding the velocity in component form is not necessary for all types of motion. It is most commonly used for motion in two dimensions, where the velocity has both x and y components. In one-dimensional motion, where the velocity is only in one direction, finding the velocity in component form is not necessary.

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