Ray Tracing Rules: Concave & Convex Lenses & Mirrors

In summary, the rules for ray tracing for both concave and convex lenses and mirrors involve drawing multiple rays from different points on an object and tracing their paths through the lens or mirror. The key is that whenever multiple rays from the same point on an object are focused back as if they came from a common point in space, then all rays from that point and any other point in the same plane will also be focused to a common point in the same plane. This can be verified by adding a pinhole camera and comparing the results to what the camera would see without the lens or mirror.
  • #1
kusiobache
29
0
Can anyone brief of on the different rules for doing ray tracing for both concave and convex lenses, as well as both concave and convex mirrors?? I understand the concepts but i can't seem to keep ray tracing in my head from the way our textbook explains it...
 
Physics news on Phys.org
  • #2
The ray right along the axis is trivial. Likewise, other rays passing the exact center of the lens are also trivial.

It's easy to draw the ray that is initially parallel to the axis. Likewise, the ray that is initially directed at the appropriate focal point.

(In all cases do sketch the virtual rays, by extending the final rays in the directions they seemed as if to come from.)

By now you've drawn three different rays from the top of the object, and you've noticed that the three corresponding final rays emanate from another single point. (You've also drawn one ray from the base of the object).

The key is that whenever multiple rays from the same point on an object are focused back as if they came from a common point in space, then ALL rays from that point on the object (even ones at odd angles) will also be focussed as if they came from that common point. And moreover, all rays from any other point in the same plane as that first object point will be focussed to another common point in the same plane as the first image point, and in corresponding proportion. That means, if you've figured out where the the (perhaps virtual) image of the top of the object is, then you know the sign and scale of the entire image. (This key point is derived from a mathematical proof that they may have neglected to teach to you.)

If you're still unsure of how to interpret your results.. add a pinhole camera (a very small aperture with a screen a short way behind it) at the side of your page, and figure out exactly what colour of light ray will be illuminating each different part of its screen. Compare what this "eye" sees to what it would see if the lens/mirror were not there.
 
Last edited:

Related to Ray Tracing Rules: Concave & Convex Lenses & Mirrors

1. What is the difference between a concave and convex lens/mirror?

A concave lens or mirror is thinner in the middle and thicker at the edges, causing light rays to diverge. A convex lens or mirror is thicker in the middle and thinner at the edges, causing light rays to converge.

2. How does a concave lens/mirror affect light rays passing through it?

A concave lens/mirror causes light rays to spread out or diverge, resulting in a virtual image that is smaller and upright.

3. How does a convex lens/mirror affect light rays passing through it?

A convex lens/mirror causes light rays to come together or converge, resulting in a real image that is larger and inverted.

4. What is the focal point of a concave lens/mirror?

The focal point of a concave lens/mirror is the point where parallel light rays converge after passing through the lens/mirror.

5. How are ray tracing rules used to determine the characteristics of an image formed by a lens/mirror?

Ray tracing rules involve drawing three rays (parallel, through the center, and through the focal point) to determine where they intersect and the characteristics of the image formed (i.e. size, orientation, location).

Similar threads

Replies
6
Views
2K
Replies
4
Views
1K
Replies
2
Views
829
  • Advanced Physics Homework Help
Replies
7
Views
891
  • Other Physics Topics
Replies
2
Views
4K
Replies
17
Views
1K
Replies
4
Views
1K
Replies
10
Views
1K
Replies
12
Views
4K
Back
Top