Projectile Motion Kinematics Problem

In summary, this is a kinematics problem where a ball is kicked at 14.0 m/s vertically and 9.0 m/s horizontally. The question is whether it will clear a 3.0 m high bar 20 m away. Using the kinematics equations, it is determined that the ball will reach a maximum height of 10m and take 1.43 seconds to get there. It will also travel 12.87 m horizontally in that time, indicating that it has not yet reached the bar.
  • #1
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Homework Statement



Will a ball, kicked at 14.0 m/s vertically and 9.0 m/s horizontally, clear a bar 3.0 m high and 20 m away from the kicker? Solve.

Homework Equations



Kinematics Equations.

The Attempt at a Solution



Haven't encountered this type of problem, didn't know where to start.
 
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  • #2
Horizontal motion , and vertical motion, are independent ... linked by TIME .

re-word the question to make TIME explicit :
"will the ball be at least 3m high WHEN it gets to the bar at x=20m ?

After you figure out what time that happens, you can find its height.
 
  • #3
ok, so I am trying to learn these ones too. here is what i know. 14m/s vertical vector component of velocity. how high will the ball travel? well, this a kinematic equation problem.
Vo = initial velocity = 14m/s. (says in the question)
V = final velocity (when the ball is at the top of its flight path, this is) = 0
a = acceleration = -9.8m/s^-2 (only force acting on this object)
t = time = ?
x = change in x, or change in displacement, or change in distance vertically = ?

but with three knowns, we can find a fourth. in this case it would be good to see how high the ball is going to go, so we want to find 'change in x'

we know that
V^2 = Vo^2 + 2*a*x
this is on of the five kinematic equations derived from the ideas that velocity = change in distance/ change in time, and, acceleration = change in velocity/ change in time

so, rearanging mathematically this formula, to isolate x, we get
((V^2) - (Vo^2)) /2*a = x
now we can substitiute in the values we know to solve for x
((0-14^2))/2*-9.8 = x
10 = x is what i get. so this tells us the ball will get to a maximum height of 10m at some point. this is the first thing we need to know
 
  • #4
so then, to find the time it takes for the ball to get to the maximum height
use the formula (V-Vo)/a = t
this gives a time of 1.43s

to find how far horizontally this point is from where the ball is kicked, now look at the horizontal component. 9m/s. the ball is traveling with a velocity of 9m for 1.43 s,
using the formula v = change in distance/change in time, rearange this to get
velocity*time = change in distance
9*1.43= 12.87m. so it has not yet reached the bar 20m away.
 

Related to Projectile Motion Kinematics Problem

1. What is projectile motion?

Projectile motion refers to the motion of an object that is projected into the air and then moves under the influence of gravity alone.

2. What is the difference between scalar and vector quantities in projectile motion?

Scalar quantities only have magnitude, while vector quantities have both magnitude and direction. In projectile motion, the initial velocity is a vector quantity because it has both magnitude (speed) and direction (angle of projection), while time and displacement are scalar quantities.

3. How does the angle of projection affect the range of a projectile?

The range of a projectile is maximized when the angle of projection is 45 degrees. As the angle increases or decreases, the range decreases.

4. What factors affect the trajectory of a projectile?

The factors that affect the trajectory of a projectile include the initial velocity, the angle of projection, and the presence of air resistance. The mass of the object does not affect the trajectory.

5. How can the equations of motion be used to solve projectile motion problems?

The equations of motion can be used to solve projectile motion problems by plugging in known values for variables such as initial velocity, angle of projection, and time. These equations can be used to calculate the maximum height, range, and time of flight of a projectile.

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