Net Force: Identifying and Summing Forces for 2D Surfaces at Angles

In summary, the brick on the ramp is being accelerated by a net force to the right, and the orientation of the ramp and truck are inconsistent.
  • #1
ten2062
1
0
See attachement for required information.
Please and thank you!
 

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  • #2
You've got your ramp the wrong way around.

Draw a free-body diagram for the brick on the ramp.
hint: pick a frame of reference

(hell: I can't decide on the best hint!)
How you proceed depends on the reference frame - you can do it from the POV of the brick or from the POV of someone standing on the road.
Welcome to PF :)
 
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  • #3
ten2062 said:
See attachement for required information.
Please and thank you!
attachment.php?attachmentid=42825&d=1326946976.jpg


Now we can see it.
 
  • #4
Simon Bridge said:
You've got your ramp the wrong way around.

Draw a free-body diagram for the brick on the ramp.
hint: pick a frame of reference

(hell: I can't decide on the best hint!)
How you proceed depends on the reference frame - you can do it from the POV of the brick or from the POV of someone standing on the road.
Welcome to PF :)

The ramps not the wrong way round if the truck travels in reverse or is braking :)

My question, after drawing the free body diagram is should the force of the truck be proportional to the force parallel to the ramp, or the horizontal component of that force since the truck can only accelerate in the horizontal direction?

Thanks.
 
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  • #5
Thrice-kidded: welcome to PF.
Yes, you are correct ... except that the net force on the truck is explicitly to the right in the diagram.
It is just as valid to say that the net force is drawn the wrong way around and more precise to say that the force and ramp orientations are inconsistent.

But less fun :)

Note -

In the inertial frame, the brick is acted on by a net unbalanced force to the right so that it accelerates at the same rate as the truck.
If Fa is the force on the truck and M it's mass then the acceleration of both truck and brick is a=Fa/(M+m).
This means there is a net horizontal force on the brick, to the right, of Ftot=ma: m=mass of the brick.
All the forces in the FBD must sum to this one.

It may be more intuitive to look at it from the brick's perspective - but that involves pseudo-forces since the brick is not in an inertial frame.
The brick is in the same situation as you when you are in a car that is accelerating - it feels a horizontal force to the left pressing it against the ramp.
This and all the other forces on it must sum to zero - since the brick ain't going anywhere inside the truck.

It is usually better to do it the first way - get you used to thinking in terms of inertial frames.

Finesse:
The ramp is at a nice angle:
sin(30)=0.5, cos(30)=0.5√3
 
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  • #6
Thanks for the welcome Simon, thanks for the appreciation of humour, and thanks for the clarification of the force we need to work with.

Thrice-Thanked.

Now, let's see if Child1 can make sense of the hint, can't just give them the answer can we.
 
  • #7
Well, if it's three times, it must be true.

Identifying the net force is actually the linchpin for the problem.
Now it's just a matter of identifying the forces you need to sum to get it.
Leaves only ten2062 to get back to us.
 

Related to Net Force: Identifying and Summing Forces for 2D Surfaces at Angles

What is the concept of Surfaces @ Angles 2D?

Surfaces @ Angles 2D is a mathematical concept that relates to the measurement and calculation of angles on two-dimensional surfaces, such as a flat plane or a computer screen.

Why is understanding Surfaces @ Angles 2D important?

Understanding Surfaces @ Angles 2D is important because it allows us to accurately measure and calculate angles in two-dimensional space, which is essential in various fields such as engineering, architecture, and computer graphics.

What are some common applications of Surfaces @ Angles 2D?

Some common applications of Surfaces @ Angles 2D include determining the slope of a roof, calculating the angle of a line in a graph, and creating accurate 2D models of buildings or objects.

How do I calculate angles on a 2D surface?

To calculate angles on a 2D surface, you can use various mathematical formulas, such as the Pythagorean theorem or trigonometric functions like sine, cosine, and tangent. It is also helpful to have a protractor or angle measuring tool.

Are there any online resources or tools available to help with Surfaces @ Angles 2D?

Yes, there are many online resources and tools available to help with Surfaces @ Angles 2D, such as angle calculators, interactive tutorials, and educational videos. These can be found through a simple internet search or on educational websites.

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