- #1
malignant
- 42
- 1
I'm having a hard time figuring out which major, math or physics, would be more suited to do 3d graphics/simulations given a reasonable amount of computer science courses/self study. A math degree has a lot of useful courses like numerical analysis, combinatorics, and discrete math which I'm assuming are useful in all areas of computer science, but I hear a lot about physics majors doing this kind of work which makes me think the higher math isn't that useful.
Any ideas which one lays a better foundation?
Any ideas which one lays a better foundation?