Math Methods: Submarine & Battleship Distance to Point P

In summary, the question asks how close a submarine and a battleship traveling towards the same point at the same speed will come to each other, given their initial distances from the point. The answer can be found by determining the time at which their distance will reach a minimum, either through calculus or by taking advantage of symmetry.
  • #1
gordda
20
0
I got this question in a textbook and i don't really know what it is asking
Here is the question:

A submarine is traveling due east and heading straight for a point P. A battleship is traveling due south and heading for the same point P. Both ships are traveling at a velocity of 30km/hr. Initially, their distances from P are 210km for the submarine and 150km for the battleship. How close will the two vessels come to each other?

Is the question asking intial distance or do i need to find a rule that relates them then find the distance. i don't know what it is meant. any insight to this question would be greatly appreciated.

Thanx :)
 
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  • #2
gorda,
Note that the two vehicles are moving towards the same point with same speed but from different starting distances. It means that one of them is likely to reach P before the other. Now as they move towards P, the distance between these two vehicles will decrease. The distance will continue to decrease till they reach some point, after which their distance will increase again. So u are supposed to find out how close they get before the distance between them increases again.

-- AI
 
  • #3
if that was the case, then wouldn't that mean that the closest distance is when the submarine reaches Point P and the battle ship is at 60km away from Point P. cause that is when they are the closest
 
  • #4
gordda,

"... cause that is when they are the closest"

No it's not. Try figuring out how close they are a little later.
 
  • #5
The rigorous way to do this problem would be to use calculus. Find the distance between the ships as a function of time and determine when this reaches a minimum.

But here's a trick, if you're interested. It might be a little advanced, but I think you'll find it's pretty intuitive. Since the two ships have the same speed, you can take advantage of symmetry to make this a lot easier. What symmetry? Well, you can flip the setup about the northeast-southwest line through P, switch which ship is the "submarine" and which is the "battleship", and all you have done is shift to a new point in time. Draw it and you'll see what I mean. You can only do this because the two ships have the same velocity, so which one is the "submarine" and which is the "battleship" is completely arbitrary.

One thing to notice about this transformation is that it preserves the distance between the ships. This means that whatever the separation is now, at some other point in time, that speration will come up again. However, the ships are moving with constant velocities, so after they've gotten as close as they'll get, they'll only get further and further apart. What does this mean? At the closest point, the transformation will do nothing. The transformation is a shift in time, but at this point that shift has to be 0, because there can only be one point in time when the ships have this minimum seperation. So just find where the ships have to be for this transformation to do nothing.

Maybe this isn't easier, but it gives the answer with no equations at all, so I thought it was kinda cool.
 
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  • #6
Ok there is how you do it:

[tex]d^2=(210-vt)^2 + (150-vt)^2[/tex]
[tex]d^2=210^2 - 420vt + vt^2 + 150^2 - 300vt + vt^2[/tex]
[tex]d^2=2vt^2 - 720vt + 66600[/tex]
[tex]d^2=2(30)t^2 - 720(30)t + 66600[/tex]
[tex]d^2=1800t^2 - 21600t + 66600[/tex]
[tex]d^2=1800(t^2 - 12t + 36-36) + 66600[/tex]
[tex]d^2=1800((t-6)^2 -36) + 66600[/tex]
[tex]d^2=1800(t-6)^2 - 64800 + 66600[/tex]
[tex]d^2=1800(t-6)^2 + 1800[/tex]

Just find what value for t makes the distance the shorter possible ;)
 
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  • #7
Thanks Status X I figured out!
 

Related to Math Methods: Submarine & Battleship Distance to Point P

1. How do you use math methods to calculate the distance from a submarine or battleship to a specific point?

The distance from a submarine or battleship to a specific point can be calculated using the Pythagorean theorem, which states that the square of the hypotenuse (longest side) of a right triangle is equal to the sum of the squares of the other two sides. In this case, the hypotenuse represents the distance from the submarine or battleship to the point, and the other two sides can be calculated using the coordinates of the submarine/battleship and the point. Once these values are known, the distance can be calculated using the square root function.

2. What are the necessary inputs for using math methods to calculate the distance from a submarine or battleship to a specific point?

The necessary inputs for calculating the distance from a submarine or battleship to a specific point are the coordinates of the submarine/battleship (x1, y1) and the coordinates of the point (x2, y2). These values can be either in Cartesian coordinates (x and y) or in polar coordinates (r and θ). Additionally, the units of measurement for these coordinates should be consistent (e.g. both in meters or both in feet).

3. Can math methods be used to calculate the distance from a submarine or battleship to a point in a 3D space?

Yes, math methods can also be used to calculate the distance from a submarine or battleship to a point in a 3D space. In this case, the coordinates of the submarine/battleship and the point would have three dimensions (x, y, and z), and the distance can be calculated using the 3D version of the Pythagorean theorem.

4. Are there any limitations to using math methods to calculate the distance from a submarine or battleship to a specific point?

One limitation of using math methods to calculate the distance from a submarine or battleship to a specific point is that it assumes a straight path between the two points. In reality, water currents and other environmental factors may affect the actual path taken by the submarine/battleship, resulting in a slightly different distance. Additionally, the calculations may be affected by errors in measuring the coordinates or rounding off the values.

5. How can math methods be used to improve the accuracy of a submarine or battleship's navigation?

Math methods can be used to improve the accuracy of a submarine or battleship's navigation by constantly calculating and updating the distance to a specific point. This allows the crew to adjust their course and navigate more accurately towards their destination. Additionally, using more advanced mathematical models and algorithms can also improve the accuracy of navigation in varying conditions such as rough sea or changing currents.

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