How to find initial speed of something without time or acceleration

In summary, the 4WD traveling East has collided with a stationary car, resulting in the 4WD's skid marks being 15m long. The 4WD is sent 35degs South for 15.8m and the car is sent 55degs North for 15m. The car has a mass of 1150kg and the 4WD's is 1600kg. The coefficient of friction is 0.6.
  • #1
physical..O.o
13
0

Homework Statement



Hi..heres the problem:
A 4WD traveling East has collided with a stationary car, the 4WD's skid marks are 15m long until the point of collision. The 4WD is sent 35degs South for 15.8m and the car is sent 55degs North for 15m. The car has a mass of 1150kg and the 4WD's is 1600kg. .The coefficient of friction is 0.6.
Find the initial speed of the 4WD before braking in km/h.
this is ALL the info included...

Homework Equations



s=displacement, mu=0.6, v=final velocity, u=initial velocity, P=momentum, Pi=initial momentum (also just the momentum of 4WD before crash), Pf=final momentum, P'1=momentum of 4WD after collison, P'2=momentum of car after collision, g=gravity(9.8please), a=acceleration t=time ( numbers after pronumerals signify which vehicle: 4WD=1 , Car=2...dashes between pronumeral and vehicle number mean after the crash eg: P'1)

u= sqr root ( 2mu*g*s)

P=mv

pythagorus= to add the final momentums to get the initial momentum

v^2=u^2 + 2as

s=ut+1/2 at^2 ...(1/2 = half)

v=u+at

The Attempt at a Solution



to find initial speeds after the crash:
u'1= sqr root:(2*0.6*9.8*15.8)
u'1= 13.63m/s

u'2= sqr root:(2*0.6*9.8*15*)
u'2= 13.28m/2

to find the initial momentum (initial momentum of 4WD)
Pi^2 = (m'1*u'1)^2 + (m'2*u'2)^2
Pi^2=(1600*13.63)^2 + (1150*13.28)^2
Pi= 26623.727 kgm/s
then to find v1= (26623.727)/(1600)
v1= 16.63m/s

from there on i don't know what to do.. I've been advised that the last answer (16.63m/s) was the final speed before the collison...is that right? if so, how can i find the initial speed before braking? I am guessing i have to find acceleration, but i don't know how to without time, and visa versa... apparently the initial speed is in the 70's km/h...:S please help
 
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  • #2
if anyone thinks this question can't be done please say so so i havnt got my hopes up...but it should be, others have got the answer, i just have no idea how to get it.. iv spent ages on it..:(
 
  • #3
cmon guysss help me out here...its really urgent! D:
 
  • #4
You found the speed of both cars after the collision. Apply conservation of momentum for the process of collision: write it up for both components: x (East) and y (North-South)

The x component of the initial momentum of the 4WD is equal to the x component of its momentum after collision plus the x component of the momentum of the car.
The y components of the momenta are equal and opposite after collision.
You get the components of momenta from their magnitude and the angle they enclose with the Eastward direction after collision.

ehild
 
  • #5
Thanks for replying! =D but I am not sure i know what u mean exactly, i realize that Pi=Pf but I am not sure what to do with the angles you mentioned:

ehild said:
The y components of the momenta are equal and opposite after collision. You get the components of momenta from their magnitude and the angle they enclose with the Eastward direction after collision. ehild

im guessing something to do with vector addition possibly taking in the angles? or with kinetic formulas?... could you explain a little more please?
 
  • #6
physical..O.o said:
Thanks for replying! =D but I am not sure i know what u mean exactly, i realize that Pi=Pf but I am not sure what to do with the angles you mentioned:



im guessing something to do with vector addition possibly taking in the angles? or with kinetic formulas?... could you explain a little more please?

The momentum is a vector quantity. The overall momentum before collision is equal to that after collision. [itex]\vec P_1 = \vec P_1' +\vec P_2'[/itex]
The addition holds for both the x and y components. The x component of the momentum P is magnitude times cos(angle), the y component is equal to the magnitude times sin(angle)

ehild
 

Attachments

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  • #7
ehild said:
The momentum is a vector quantity. The overall momentum before collision is equal to that after collision. [itex]\vec P_1 = \vec P_1' +\vec P_2'[/itex]
The addition holds for both the x and y components. The x component of the momentum P is magnitude times cos(angle), the y component is equal to the magnitude times sin(angle)

ehild

i thought that's what i did...i used vecor addidtion like this (see attachments) but can't i just use pythag to get the initial momentum, then divide that by the 4WD's mass? because its a right angle..i tried your way with the x and y components but i just got the same answer as what i got initially, but I am not sure if i did it right...
 

Attachments

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  • #8
i just had an idea, is this what you meant ehild...do you think that if i could find the extra amount of distance the 4WD would have traveled if it didnt crash into the car, then added that to the braking distance of 15m and then used the u= √(2mugs) rule that it might work? I am just trying to work it out now...
 
  • #9
:O i think this MIGHT be it!

If i add the vectors of 15m and 15.8 m i get :
unknown distance after crash if crash didnt happen= √(15^2 + 15.8^2)
= 21.79m
then if i add that to the initial braking distance:
= 21.79 + 15
= 36.79m
and use that in u= √(2mugs)
u= √(2*0.6*9.8*36.79)
u= 20.8ms-1
u= 74.9kmh-1
the speed is said to be in the 70's...so maybe this is correct?!? =D
 
  • #10
You are right, P1' and P2' really enclose a right triangle! I did not notice. So your solution is correct, and the way you found the original speed is ingenious!

If you encounter with similar problems to relate distance traveled and change of velocity, you can think of Work-Energy Theorem: Change of KE = work done. When it is friction doing work: 0.5 m( v22-v12)= -mgμs, and you can cancel m:

v12-v22=2gμs.

I have slightly different result for the original speed. It is because you rounded during the calculations. Keep more significant digits and round at the end.

ehild
 
  • #11
ehild said:
You are right, P1' and P2' really enclose a right triangle! I did not notice. So your solution is correct, and the way you found the original speed is ingenious!
ehild

haha thanks! XD
and il keep all that in mind
 

Related to How to find initial speed of something without time or acceleration

1. How can I find the initial speed of an object if I don't know the time or acceleration?

Unfortunately, it is not possible to determine the initial speed of an object without knowing either the time or acceleration. These two variables are necessary in order to calculate the initial velocity using the equation v = u + at, where v is the final velocity, u is the initial velocity, a is the acceleration, and t is the time. Without at least one of these variables, the initial speed cannot be accurately determined.

2. Is there any other way to find the initial speed of an object without time or acceleration?

No, there is no other way to calculate the initial velocity without knowing the time or acceleration. These variables are essential in determining the initial velocity of an object, and without them, it is not possible to accurately determine the speed at which the object was initially moving.

3. Can I estimate the initial speed of an object without knowing the time or acceleration?

While it is not possible to calculate the exact initial velocity without knowing the time or acceleration, it may be possible to make an educated estimate based on other information. For example, if the object is falling from a certain height, you can use the equation v^2 = u^2 + 2as to estimate the initial velocity, where v is the final velocity, u is the initial velocity, a is the acceleration due to gravity (9.8 m/s^2), and s is the distance (or height) the object fell. However, this would only provide an estimate and may not be entirely accurate.

4. Why is it important to know the initial speed of an object?

The initial speed of an object is important in understanding its motion and predicting its future position and velocity. It also helps in determining the energy and forces involved in the object's motion. Knowing the initial speed can also be crucial in certain situations, such as in sports or in the design of vehicles or machines.

5. Can I use a different method to calculate the initial speed of an object?

There are various methods that can be used to calculate the initial speed of an object, such as using motion sensors or video analysis. However, these methods still require some form of time or acceleration data in order to accurately determine the initial velocity. As mentioned before, it is not possible to calculate the initial speed without at least one of these variables.

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