How to Calculate the Distance of a Projectile Released from an Airplane?

  • Thread starter jenador
  • Start date
In summary, an airplane with a speed of 17.6 m/s is climbing upward at an angle of 42° counterclockwise from the positive x axis. When the plane's altitude is 840 m, the pilot releases a package. The distance along the ground, measured from a point directly beneath the point of release, to where the package hits the earth is 13.1 m.
  • #1
jenador
13
0
so i am having issues with finding the distance for this question. here is the question and what i tried to do to solve it.

Homework Statement



An airplane with a speed of 17.6 m/s is climbing upward at an angle of 42° counterclockwise from the positive x axis. When the plane's altitude is 840 m the pilot releases a package.

Calculate the distance along the ground, measured from a point directly beneath the point of release, to where the package hits the earth.

known:
v (initial) = 17.6 m/s
direction 42 degrees
height (horizontal) = -840 m
a in the y direction: -9.8 m/s^2
a in the x direction: 0 m/s^2

unknown:
v initial in the y or x direction
time
distance (vertical)

Homework Equations



d=v(initial)*t+1/2*a*t^2 in the y direction

and

d = (avg velocity)(time) in the x direction

The Attempt at a Solution



the question is asking what is the distance from the point of the release of the package to when it hits the ground. i calculated the time it would take for the package to reach the ground and used v initial in the y-direction to be 0 since that is the initial velocity in the y direction when at the max height of the projectile (-840m for the package). i plugged into the equation d=v(initial)*t+1/2*a*t^2 --> -840 = 0*t+1/2*-9.8*t^2 = 13.1 s. THEN i found that v intial in the x direction would be 13.1 m/s using trigonometry (13.1=cos42*17.6m/s). By plugging into d=vt, i get 13.1 m/s * 13/1 s = about 171 m. apparently this is the wrong answer. can anyone help me with this? thanks!
 
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  • #2
I think that 42 angle is meant to be the flight path angle, i.e. the angle up from the horizontal (since the airplane is climbing upward). It's weird that they describe that as "counterclockwise", but I can't see what else it could mean.

If that's the case, then both the airplane and the package are initially moving upwards, i.e. the velocity in the y direction is not zero!
 
  • #3
thank you for responding belliott4488!
i did what you said and took v initial in the y direction to not be zero. i found this out by using sin42*17.6 m/s = 11.8 m/s. i found time to be 1.9 s using d=v(initial)*t+1/2*a*t^2 in the y direction. then i 1.9s*13.1m/s = 24.9 m. but the website where i submit my homework is telling me this is wrong too =[ i don't understand, i thought the logic made sense.
 
  • #4
Check your calculations again maybe - I got a different time. Intuitively, 1.9s is far too short. What does your eqn look like when you try to solve for t? How did you find your values?
 
  • #5
Hm ... I don't get it. Assuming you did your math correctly, that should be right - your logic is fine.
 
  • #6
oops! Yeah - what DorianG said - I don't get that 1.9 sec when I solve for t. Walk us through that calculation again.
 
  • #7
It's going to take a bit more than 2 seconds to fall almost 9 football fields. You are confusing your kinematic equations I think. The position equation you want is

Y_final = Y_initial +(Viy)t + (-4.9t^2)
 
  • #8
BTW - does the website give something like 187.7 m as the answer? If so, then all you need is to correct your calculation of t and you're all set.
 
  • #9
chriscolose said:
It's going to take a bit more than 2 seconds to fall almost 9 football fields. You are confusing your kinematic equations I think. The position equation you want is

Y_final = Y_initial +(Viy)t + (-4.9t^2)
No, that's what jenador was using (setting Y_initial to zero and Y_final to -840 m). I think she just made a calculational error solving for t.
 
  • #10
Ahh yes, I see, sorry.
 
  • #11
using Y= (Viy)t + (-4.9t^2) when i plug in numbers, i get:

-840 = 11.8*t - 4.9 t^2
is this correct? and initial velocity is not zero, like belliot said right?
 
  • #12
jenador said:
using Y= (Viy)t + (-4.9t^2) when i plug in numbers, i get:

-840 = 11.8*t - 4.9 t^2
is this correct? and initial velocity is not zero, like belliot said right?
Yes, that looks right ... so how are you solving it? It's a quadratic equation, right?
 
  • #13
Okay so add 840 to both sides, so (-4.9t^2) +(11.8t)+840=0

and then use the quadratic formula. If you plug in 1.9 s in the left hand side of the equation for time you get 845 which does not equal zero, so you know that your time does not satisfy the equation.
 
  • #14
omg i was not using the quad equation. thank you for pointing that out to me!

since someone said it is the quad equation, i just plugged in using a=-4.9, b=11.8, and c=840. i got t =14.35 s and 187.9 m. and the computer said that was the right answer. thank you all so much! i feel really dumb for not picking that up.
 

Related to How to Calculate the Distance of a Projectile Released from an Airplane?

1. What is the distance formula?

The distance formula is a mathematical equation used to calculate the distance between two points in a coordinate plane. It is represented as D = √((x2-x1)^2 + (y2-y1)^2), where (x1, y1) and (x2, y2) are the coordinates of the two points.

2. How do you find the distance between two points on a graph?

To find the distance between two points on a graph, you can use the distance formula or count the units on the axes between the two points. If the points are not on a graph, you can still use the distance formula by assigning coordinates to each point.

3. What is the difference between distance and displacement?

Distance is the total amount of ground covered by an object, while displacement is the shortest distance between the starting and ending points of an object's motion. In other words, displacement takes into account the direction of motion, while distance does not.

4. Can you find the distance between two points in three-dimensional space?

Yes, the distance formula can also be used to find the distance between two points in three-dimensional space. It is represented as D = √((x2-x1)^2 + (y2-y1)^2 + (z2-z1)^2), where (x1, y1, z1) and (x2, y2, z2) are the coordinates of the two points.

5. What are some real-life applications of finding distance?

Finding distance is used in various fields such as physics, engineering, and navigation. It can be applied to calculate the speed of moving objects, determine the shortest route between two locations, and measure the distance between celestial objects. It is also used in sports to track the distance covered by athletes in races or games.

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