Given a 3D vector, how to find the angle it forms with a plane?

In summary, a 3D vector is a mathematical representation of direction and magnitude in three-dimensional space. A plane is a two-dimensional surface defined by a point and a normal vector. To find the angle between a 3D vector and a plane, the dot product formula can be used. This angle can be negative, indicating the direction of the vector relative to the plane. This calculation is useful in various scientific fields for determining orientation, calculating angles, and creating 3D models and simulations.
  • #1
KingNothing
881
4
Say I'm given a random 3-dimensional vector, pointing from the origin. How can I find the angle it forms with a plane defined by two other vectors?
 
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  • #2
This looks like homework. If it is, you should have posted in the homework section -- and shown some work.
 
  • #3
Use the angle between the line and a normal to the plane.
 

Related to Given a 3D vector, how to find the angle it forms with a plane?

1. What is a 3D vector?

A 3D vector is a mathematical representation of a direction and magnitude in three-dimensional space. It is typically denoted by three coordinates (x, y, z) and can be used to describe the position, velocity, or acceleration of an object in three-dimensional space.

2. What is a plane?

A plane is a flat, two-dimensional surface that extends infinitely in all directions. In three-dimensional space, a plane can be defined by a point and a normal vector, which is perpendicular to the plane.

3. How do I find the angle between a 3D vector and a plane?

To find the angle between a 3D vector and a plane, you can use the dot product formula: θ = cos^-1((v · n) / (|v| * |n|)), where v is the 3D vector and n is the normal vector of the plane. This formula gives you the angle in radians, so you may need to convert it to degrees if necessary.

4. Can the angle between a 3D vector and a plane be negative?

Yes, the angle between a 3D vector and a plane can be negative. The dot product formula gives the signed angle between the two, meaning it takes into account the direction of the vectors. If the angle is negative, it means the vector is pointing away from the plane, and if it is positive, it is pointing towards the plane.

5. How is this calculation useful in science?

Knowing the angle between a 3D vector and a plane is useful in many scientific fields, such as physics, engineering, and computer graphics. It can help determine the orientation of an object in space, calculate the angle of incidence and reflection for light or sound waves, and create 3D models and simulations.

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