Force, Impulse, and trajectory help request

In summary: You just took the square root of a negative number. But I think the notation was confusing.Anyway, the way you solved it is correct. You just need to take the magnitude of the vector. ##v = sqrt (x^2 + y^2)####theta = tan^{-1} (y/x)##So, in your case,##v = 78.88 m/s####theta = tan^{-1} (17.79/48.86)####theta = 20.0^{\circ}##So, the impulse is ##78.88 \vec{m}/s## in the direction ##20^{\circ}## below the horizontal, and the net
  • #1
kahunah
10
0

Homework Statement



A baseball with a mass of 0.125 kg is moving horizontally at 32.0 m/s [E], when it is stuck by a bat for 0.00200 seconds. The velocity of the ball just after the collision is 52.0 m/s [W 20 N].

Homework Equations



p = m Δv
Fnet = ∆p/∆t

there are also these equations

Fnetx ∆t = m(v2x – v1x)
Fnety ∆t = m(v2y – v1y)

The Attempt at a Solution



i've gone over this a few times but nothing looks right to me...

Given
m for mass of baseball = 0.125 kg
v1 for the velocity of the baseball before the collision = 32.0 m/s [E]
v2 for the velocity of the baseball after the collision = 52.0 m/s [W 20 N]
Δt for duration of time the baseball struck the bat = 0.00200 s

a. Find the impulse experienced by the ball. (6 marks)

Let [E] be positive

To solve for the horizontal x-component of v2

v2x = 52.0 m/s * cos (20)

v2x = 48.86 m/s

To solve for the vertical y-component of v2

v2y = 52.0 m/s * sin (20)

v2y = 17.79 m/s Since v2x is in the [W] direction, let v2x be negative

To calculate the impulse, if

p = m Δv

Then,

Δv = √((v2x – v1x)2 – (v2y – v1y)2)

Δv = √((-48.86 m/s – 32.0 m/s)2 – (17.79 m/s – 0 m/s)2)

Δv = √((-80.86 m/s)2 – (17.79 m/s)2)

Δv = √((6538.34 m/s) – (316.48 m/s))

Δv = √(6221.87 m/s)

Δv = 78.88 m/s

So,

p = m Δv

p = (0.125 kg)(78.88 m/s)

p = 8.86 kgm/s

b. Find the average net force of the ball. (2 marks)

Fnet = ∆p/∆t

Fnet = (8.86 kgm/s)/(0.00200 s)

Fnet = 4430 N <--- that's WAY too much force

I also know there's an angle in there somewhere that i SHOULD be using force to calculate for the direction of the impluse

tan θ = Fnety/Fnetx?

i don't know honestly I'm so confused at this point...PLEASE help!
 
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  • #2
Why is it way too much force?
 
  • #3
I assume that the velocity given in the problem is always horizontal.

And 4430 N is not a lot of force to be acting over a small amount of time. So I think you did it correctly.
 
  • #4
paisiello2 said:
I assume that the velocity given in the problem is always horizontal.

And 4430 N is not a lot of force to be acting over a small amount of time. So I think you did it correctly.

Well there's a vector for velocity of the ball after its hit. 52 m/s w20n so that would tell me that the impulse needs a direction to it. Perhaps Fnet as well.
 
  • #5
Good point. You know what one of the components of the vector must be for the impulse.

And the net force and impulse must have the same direction
 
  • #6
i know I'm just lost :S

would it make sense to ensure that

Fnetx ∆t = m(v2x – v1x)
Fnety ∆t = m(v2y – v1y)

yeild FnetTotal and that

Fnettotal = ∆p/∆t?
 
  • #7
Yes, that makes sense. However, you already did that math as part of your answer to a).
 
  • #8
so what would i use to calculate the direction of the impulse and net force?
 
  • #9
Hey there!

We know that Newton's third law is a vector equation, so we can see that $$\vec{F}=m\vec{a}$$Also, by the definition of acceleration, $$a = \frac{d\vec{v}}{dt}$$

So, now substituting the definition of acceleration and integrating, you can get this equation: $$\int_{v_{1}}^{v_{2}} m\,d\vec{v} = \int \vec{F}\,dt$$

Which can be simplified further after integrating to: $$m\vec{v_{2}} = \int \vec{F}\,dt + m\vec{v_{1}}$$

Where ##\int \vec{F}\,dt## is defined as impulse.

So impulse is a vector quantity, and if you know the time that your objects were in contact (which you do), you can find the original force vector. In your case, it will actually be slightly larger than the force you found, which you thought was too big in the first place.

In my opinion though, this problem would be most easily solved by keeping your velocities in the standard cartesian vector form, and then finding the magnitude and the angle of your force/impulse after the vector components have been found.
 
  • #10
kahunah said:
Then,

Δv = √((v2x – v1x)2 – (v2y – v1y)2)

Δv = √((-48.86 m/s – 32.0 m/s)2 – (17.79 m/s – 0 m/s)2)

Δv = √((-80.86 m/s)2 – (17.79 m/s)2)

Δv = √((6538.34 m/s) – (316.48 m/s))

Δv = √(6221.87 m/s)

Δv = 78.88 m/s

The only place you went wrong is here.

$$|\Delta \vec{v}| = \sqrt{(\Delta v_{x})^2 + (\Delta v_{y})^2}$$

where
$$\Delta v_{x} = v_{x2} - v_{x1}$$
$$\Delta v_{y} = v_{y2} - v_{y1}$$

And note $$\tan^{-1} \frac{\Delta v_{y}}{\Delta v_{x}}$$ is going to be your angle of impulse AND force.
 
Last edited:
  • #11
I don't see where he went wrong other than maybe the notation was slightly confusing.

You already figured out the x- and y-components of the impulse to use for the direction in step a).
 
  • #12
paisiello2 said:
I don't see where he went wrong other than maybe the notation was slightly confusing.

You already figured out the x- and y-components of the impulse to use for the direction in step a).

He subtracted the change in components under the radical instead of adding them.
 
  • #13
Rellek said:
The only place you went wrong is here.

$$|\Delta \vec{v}| = \sqrt{(\Delta v_{x})^2 + (\Delta v_{y})^2}$$

where
$$\Delta v_{x} = v_{x2} - v_{x1}$$
$$\Delta v_{y} = v_{y2} - v_{y1}$$

And note $$\tan^{-1} \frac{\Delta v_{y}}{\Delta v_{x}}$$ is going to be your angle of impulse AND force.

so i went wrong in that i subtracted

$$|\Delta \vec{v}| = \sqrt{(\Delta v_{x})^2 - (\Delta v_{y})^2}$$

instead of adding

$$|\Delta \vec{v}| = \sqrt{(\Delta v_{x})^2 + (\Delta v_{y})^2}$$?
 
  • #14
Yes, I missed that, too. However, the components are still correct.
 

Related to Force, Impulse, and trajectory help request

What is the difference between force and impulse?

Force is a push or pull on an object that causes it to accelerate, while impulse is the change in momentum of an object due to a force acting on it for a certain amount of time.

How is force and impulse related to trajectory?

Force and impulse are both factors that can affect an object's trajectory, or the path it takes when moving through space. The direction and magnitude of the force or impulse can determine the curvature and distance of an object's trajectory.

How does an object's mass affect its response to force and impulse?

An object's mass is a key factor in determining its response to force and impulse. A larger mass will require a greater force to accelerate it, and will also experience a greater change in momentum from a given impulse compared to a smaller mass.

What is the role of time in calculating impulse?

Time is a crucial factor in calculating impulse, as it is the duration of the force acting on an object. The longer the force is applied, the greater the impulse and change in momentum will be.

How can the principles of force, impulse, and trajectory be applied in the real world?

The principles of force, impulse, and trajectory are used in a variety of fields such as engineering, sports, and transportation. For example, engineers use these principles to design structures that can withstand external forces, athletes use them to improve their performance in sports, and pilots use them to calculate the trajectory of a plane during flight.

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