Finding the coefficient of restitution

In summary, a body is fired from point P and strikes at Q inside a smooth circular wall. After rebounding to point S, the coefficient of restitution is found to be 1. This is because the surface of the wall is smooth, meaning that the tangential component of momentum is conserved at the point of collision. Therefore, the equation for the conservation of tangential momentum, ##v\sin\alpha=v'\cos\alpha##, can be used to find the coefficient of restitution.
  • #1
Saitama
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Homework Statement


A body is fired from point P and strikes at Q inside a smooth circular wall as shown in figure. It rebounds to point S (diametrically opposite to P). The coefficient of restitution will be:

(Ans: ##\tan^2\alpha##)


Homework Equations





The Attempt at a Solution


Let ##v## (along PQ) be the velocity before collision and ##v'## (along QS) be the velocity after collision.

The coefficient of restitution (e) is defined as:
$$e=\frac{\text{Relative speed after collision}}{\text{Relative speed before collision}}$$

The numerator is ##v'\sin\alpha## and denominator is ##v\cos\alpha##. (The relative speed is measured along normal at the point of collision)

Hence,
$$e=\frac{v'\sin\alpha}{v\cos\alpha}=\frac{v'}{v}\tan\alpha$$

From conservation of linear momentum along PS:
$$mv\cos\alpha=mv'\sin\alpha \Rightarrow \frac{v'}{v}=\cot\alpha$$
Hence,
$$e=1$$
:confused:

Any help is appreciated. Thanks!
 

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  • #2
Pranav-Arora said:
From conservation of linear momentum along PS:

Why would this be true? Notice that the problem says that the surface of the wall is smooth.
 
  • #3
Notice that the problem says that the surface of the wall is smooth.
Yes but I don't see how it has got anything to do with conservation of momentum. :confused:
 
  • #4
"Smooth" means that the wall will not exert any tangential component of force on the body.
 
  • #5
TSny said:
"Smooth" means that the wall will not exert any tangential component of force on the body.

Why are we talking about the tangential force now? Had it been present, does it mean that momentum would be conserved? :confused:
 
  • #6
If there is no force on a body in a certain direction, what does that mean about the component of momentum of the body in that direction?
 
  • #7
TSny said:
If there is no force on a body in a certain direction, what does that mean about the component of momentum of the body in that direction?

The momentum is conserved in that direction.

Do you mean I should conserve momentum in radial direction?
 
  • #8
Pranav-Arora said:
The momentum is conserved in that direction.

Yes. So, smooth means that the tangential component of momentum will be conserved. That is, the component of momentum parallel to the wall at the point of collision will be conserved.

Note that PS is not the tangential direction.

Do you mean I should conserve momentum in radial direction?
No, the tangential component (parallel to the wall) is conserved.
 
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  • #9
TSny said:
Yes. So, smooth means that the tangential component of momentum will be conserved. That is, the component of momentum parallel to the wall at the point of collision will be conserved.

Thanks TSny! :smile:

This time I get, ##v\sin\alpha=v'\cos\alpha## which gives the right answer.
 
  • #10
Saitama said:
Thanks TSny! :smile:

This time I get, ##v\sin\alpha=v'\cos\alpha## which gives the right answer.[/QUOTE
Saitama said:
Thanks TSny! :smile:

This time I get, ##v\sin\alpha=v'\cos\alpha## which gives the right answer.
How do you get this relation? Can you please explain further?
 
  • #11
  • #12

Related to Finding the coefficient of restitution

What is the coefficient of restitution?

The coefficient of restitution is a measure of the elasticity of a collision between two objects. It represents the ratio of the final velocity of the objects after the collision to the initial velocity.

Why is the coefficient of restitution important?

The coefficient of restitution helps us understand the behavior of objects during collisions. It is an important factor in calculating the energy transfer and determining the outcome of a collision.

How is the coefficient of restitution calculated?

The coefficient of restitution is calculated by dividing the velocity of the object after the collision by the velocity before the collision. This can be represented by the formula e = v2/v1, where e is the coefficient of restitution, v2 is the final velocity, and v1 is the initial velocity.

What factors affect the coefficient of restitution?

The coefficient of restitution can be affected by various factors such as the materials of the objects, the surface on which the objects collide, and the angle and speed of the objects before the collision. Temperature and air resistance can also have an impact on the coefficient of restitution.

How is the coefficient of restitution used in real-world applications?

The coefficient of restitution is used in various fields, such as sports, engineering, and physics. In sports, it helps determine the behavior of balls during impact, and in engineering, it is used to design safer and more efficient products. In physics, it is used to understand the principles of motion and energy conservation.

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