Elliptic path, normal and tangential acceleration

In summary, the conversation was about a student struggling with exercises from their special relativity class and seeking help with a particular problem involving the motion of a point mass in a plane. They shared their attempt at a solution and received feedback on a mistake in their calculation. The conversation then shifted to discussing a more general approach using tangential and normal components of acceleration, as well as unit vectors. The student was still unsure about their answer and sought further clarification.
  • #1
JulienB
408
12

Homework Statement



Hi everybody! I'm really struggling with those exercises from my special relativity class, and I'd like to know what you think about that one because I come up with a strange result:

The motion of a point mass in a plane is given by:

[tex]x = a cos(ωt), y = b sin(ωt)[/tex]

Calculate the speed as well as the normal and tangential components of the acceleration for any time t.

2. The attempt at a solution

Okay so first I derivated x and y to calculate |v|:

[tex]
\dot{x} = -a \cdot ω \cdot sin(ωt), \dot{y} = b \cdot ω \cdot cos(ωt) \\
\implies |\dot{\vec{r}}| = \sqrt{-a^2 ω^2 sin^2(ωt) + b^2 ω^2 cos^2(ωt)} \\
= ω \sqrt{b^2 cos^2(ωt) - a^2 sin^2(ωt)}
[/tex]

Then I calculate the tangential vector eT :

[tex]
\vec{e_T} = \frac{\dot{\vec{r}}}{|\dot{\vec{r}}|} = \binom{\frac{-a sin(ωt)}{\sqrt{b^2 cos^2(ωt) - a^2 sin^2(ωt)}}}{\frac{b cos(ωt)}{\sqrt{b^2 cos^2(ωt) - a^2 sin^2(ωt)}}}
[/tex]

Then I use that result to calculate the tangential component of the acceleration:

[tex]
\dot{v} \vec{e_T} = \binom{aω^2 sin(ωt) \sqrt{\frac{a^2 +b^2 tan^2(ωt)}{b^2-a^2 tan^2(ωt)}}}{-bω^2cos(ωt) \sqrt{\frac{a^2 + b^2tan^2(ωt)}{b^2 - a^2tan^2(ωt)}}}
[/tex]

That's pretty strange... And then I subtract this result from the total acceleration to get the normal acceleration:

[tex]
v \dot{\vec{e_T}} = \ddot{\vec{r}} - \dot{v} \vec{e_T} = \binom{-aω^2(cos(ωt) - sin(ωt)\sqrt{\frac{a^2 +b^2 tan^2(ωt)}{b^2-a^2 tan^2(ωt)}})}{-bω^2 (sin(ωt) + cos(ωt)
\sqrt{\frac{a^2 + b^2tan^2(ωt)}{b^2 - a^2tan^2(ωt)}})}
[/tex]

Ehem... Doesn't look like a classical answer to a problem :D did I do something wrong?

Thanks a lot in advance for your answers.Julien.
 
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  • #2
It might be simpler to calculate some general formulas for the tangential and normal components of acceleration. For example, you can express ##a_T## and ##a_N## in terms of ##\vec{a}##, ##\vec{v}## and ##v##
 
  • #3
Your velocity is wrong.

When taking the magnitude, you didn't square the x component correctly.
 
  • #4
RedDelicious said:
Your velocity is wrong.

You mean ##v## is wrong. Yes. That is a problem!
 
  • #5
Oops. I didn't include the - in the square, that's what you mean right? I'm going to redo the calculations and post again... Apart from that, is the rest alright?
 
  • #6
JulienB said:
Oops. I didn't include the - in the square, that's what you mean right? I'm going to redo the calculations and post again... Apart from that, is the rest alright?

Have you ever seen this:

##\vec{e}_T = \frac{\vec{v}}{v}##

##\vec{e}_T' = \frac{\vec{a}}{v} - (\frac{\vec{v}.\vec{a}}{v^2}) \frac{\vec{v}}{v} ##

##\vec{a} = (\frac{\vec{v}.\vec{a}}{v}) \frac{\vec{v}}{v} + v \vec{e}_T' = (\frac{\vec{v}.\vec{a}}{v})\vec{e}_T + v |\vec{e}_T'| \vec{e}_N = a_T \vec{e}_T + a_N \vec{e}_N##

Where ##a_T = \frac{\vec{v}.\vec{a}}{v}##

Note also that:

##|\vec{a} \times \vec{v}| = a_N v \ \ ## hence ## \ \ a_N = \frac{|\vec{a} \times \vec{v}|}{v}##

Also useful is:

##v' = \frac{\vec{v}.\vec{a}}{v} = a_T##
 
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  • #7
@PeroK Thanks for your answer. I think that's what I've used, isn't it? I corrected the sign error but it doesn't look much better:

[tex]
v = \sqrt{a^2 ω^2 sin^2(ωt) + b^2ω^2 cos^2(ωt)} = ω \sqrt{a^2 sin^2 (ωt) + b^2 cos^2 (ωt)} \\
\vec{e_T} = \frac{\vec{v}}{|\vec{v}|} = \binom{\frac{-a sin(ωt)}{\sqrt{a^2 sin^2(ωt) + b^2 cos^2 (ωt)}}}{\frac{b cos(ωt)}{\sqrt{a^2 sin^2(ωt) + b^2 cos^2 (ωt)}}} \\
\ddot{\vec{r}} = \dot{v} \vec{e_T} + v \dot{\vec{e_T}} \\
\implies \mbox{The tangential component of the acceleration is:} \\
\dot{v} \vec{e_T} = \binom{aω^2 sin(ωt) \sqrt{\frac{a^2 + b^2 tan^2(ωt)}{b^2 + a^2 tan^2(ωt)}}}{b ω^2 cos(ωt) \sqrt{\frac{a^2 + b^2 tan^2(ωt)}{b^2 + a^2 tan^2(ωt)}}} \\
\mbox{And the normal component is } \\
v \dot{\vec{e_T}} = \ddot{\vec{r}} - \dot{v} \vec{e_T} \\
= - ω^2 \binom{acos(ωt) + a sin(ωt) \sqrt{\frac{a^2 + b^2 tan^2(ωt)}{b^2 + a^2 tan^2(ωt)}}}{b sin (ωt) + b cos(ωt) \sqrt{\frac{a^2 + b^2 tan^2(ωt)}{b^2 + a^2 tan^2(ωt)}}}
[/tex]

It still looks very strange, what do you say? :/Julien.
 
  • #8
JulienB said:
@PeroK Thanks for your answer. I think that's what I've used, isn't it? I corrected the sign error but it doesn't look much better:

[tex]
v = \sqrt{a^2 ω^2 sin^2(ωt) + b^2ω^2 cos^2(ωt)} = ω \sqrt{a^2 sin^2 (ωt) + b^2 cos^2 (ωt)} \\
\vec{e_T} = \frac{\vec{v}}{|\vec{v}|} = \binom{\frac{-a sin(ωt)}{\sqrt{a^2 sin^2(ωt) + b^2 cos^2 (ωt)}}}{\frac{b cos(ωt)}{\sqrt{a^2 sin^2(ωt) + b^2 cos^2 (ωt)}}} \\
\ddot{\vec{r}} = \dot{v} \vec{e_T} + v \dot{\vec{e_T}} \\
\implies \mbox{The tangential component of the acceleration is:} \\
\dot{v} \vec{e_T} = \binom{aω^2 sin(ωt) \sqrt{\frac{a^2 + b^2 tan^2(ωt)}{b^2 + a^2 tan^2(ωt)}}}{b ω^2 cos(ωt) \sqrt{\frac{a^2 + b^2 tan^2(ωt)}{b^2 + a^2 tan^2(ωt)}}} \\
\mbox{And the normal component is } \\
v \dot{\vec{e_T}} = \ddot{\vec{r}} - \dot{v} \vec{e_T} \\
= - ω^2 \binom{acos(ωt) + a sin(ωt) \sqrt{\frac{a^2 + b^2 tan^2(ωt)}{b^2 + a^2 tan^2(ωt)}}}{b sin (ωt) + b cos(ωt) \sqrt{\frac{a^2 + b^2 tan^2(ωt)}{b^2 + a^2 tan^2(ωt)}}}
[/tex]

It still looks very strange, what do you say? :/

Julien.

I would have assumed that you only need to calculate the components of acceleration, not the unit vectors themselves. Also, if ##a=b## then you have circular motion hence ##a_T = 0## and ##a_N = aw^2##, which is something you should do to check your answers.

I agree with your answer for ##v##. After that, you've lost me.

The point of what I gave you is that you can use ##\vec{v}.\vec{a}## and ##\vec{v} \times \vec{a}## to get the components. ##\vec{v} \times \vec{a}## in particular simplifies.

PS Even if you do calculate the unit vectors, then I would keep the components and the unit vectors themselves separate. That's the point of the exercise: that you have known components in the direction of each unit vector.
 
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  • #9
@PeroK Thanks for your patience and for your answers. I tried what you said and get:

[tex]
|\vec{a} \times \vec{v}| = -abω^3 cos^2(ωt) - a^2ω^3sin^2(ωt) = -aω^3 (b cos^2 (ωt) - a sin^2 (ωt)) \\
\implies a_N = \frac{-aω^2 (b cos^2 (ωt) - a sin^2 (ωt))}{\sqrt{a^2 sin^2(ωt) + b^2 cos^2(ωt)}}
[/tex]

I can probably simplify further, but I wanted to ask you if that's correct first. I have never used this formula before, where does it come from?Thanks a lot.Julien.
 
  • #10
JulienB said:
@PeroK Thanks for your patience and for your answers. I tried what you said and get:

[tex]
|\vec{a} \times \vec{v}| = -abω^3 cos^2(ωt) - a^2ω^3sin^2(ωt) = -aω^3 (b cos^2 (ωt) - a sin^2 (ωt)) \\
\implies a_N = \frac{-aω^2 (b cos^2 (ωt) - a sin^2 (ωt))}{\sqrt{a^2 sin^2(ωt) + b^2 cos^2(ωt)}}
[/tex]

I can probably simplify further, but I wanted to ask you if that's correct first. I have never used this formula before, where does it come from?Thanks a lot.Julien.

You've got two mistakes in there. Both terms in the cross product should be ##ab##. And then you factored out the negative incorrectly.

Re this formula, I derived it in post #6. In this case, it's easier to work with general vectors than with the complicated specific vectors you have.
 
  • #11
PeroK said:
##|\vec{a} \times \vec{v}| = a_N v \ \ ## hence ## \ \ a_N = \frac{|\vec{a} \times \vec{v}|}{v}##

##\vec{a} \times \vec{v} ## is a vector perpendicular to both ##\vec v## and ##\vec a##. In this problem, it is the normal of the x,y plane, the plane of the ellipse.
You might have meant ##\vec v \times [\vec a\times \vec v]= \vec {a_N} v^2##.
 
  • #12
I gave it another go, for the tangential acceleration this time. I detailed it more so that you can spot easier where my mistakes are...

[tex]
\dot{\vec{v}} = |\dot{\vec{v}}| \vec{e_T} + |\vec{v}| \dot{\vec{e_T}} \\
\mbox{The tangential acceleration is the first element of the sum:} \\
\implies a_T = \frac{\vec{v} \cdot \dot{\vec{v}}}{|\vec{v}|} \\
= \frac{1}{ω \sqrt{a^2 sin^2 (ωt) + b^2 cos^2(ωt)}} \binom{-aω sin(ωt)}{bω cos(ωt)} \binom{-aω^2 cos(ωt)}{-b ω^2 sin(ωt)} \\
= \frac{ω^2 cos(ωt) sin(ωt)}{\sqrt{a^2 sin^2(ωt) + b^2 cos^2 (ωt)}} \binom{a^2}{-b^2}
[/tex]

Am I still doing something wrong?? :( Shouldn't it be the magnitude of the acceleration in my equation for aT, like it says on Wikipedia?
https://en.m.wikipedia.org/wiki/Acceleration#Tangential_and_centripetal_accelerationJulien.
 
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  • #13
ehild said:
##\vec{a} \times \vec{v} ## is a vector perpendicular to both ##\vec v## and ##\vec a##. In this problem, it is the normal of the x,y plane, the plane of the ellipse.
You might have meant ##\vec v \times [\vec a\times \vec v]= \vec {a_N} v^2##.

If you start with:

##\vec{a} = a_T \vec{e_T} + a_N \vec{e_N}##

And take the cross product with ##\vec{v}##, then as ##\vec{e_T}## is parallel to ##\vec{v}## and ##\vec{e_N}## is orthogonal to ##\vec{v}##, this gives:

##\frac{|\vec{v} \times \vec{a}|}{v} = a_N## (as ##a_N## is always positive).

There's no need to take the cross product twice as you suggest. In any case, I derived all this in post #6.
 
  • #14
JulienB said:
I gave it another go, for the tangential acceleration this time. I detailed it more so that you can spot easier where my mistakes are...

[tex]
\dot{\vec{v}} = |\dot{\vec{v}}| \vec{e_T} + |\vec{v}| \dot{\vec{e_T}} \\
\mbox{The tangential acceleration is the first element of the sum:} \\
\implies a_T = \frac{\vec{v} \cdot \dot{\vec{v}}}{|\vec{v}|} \\
= \frac{1}{ω \sqrt{a^2 sin^2 (ωt) + b^2 cos^2(ωt)}} \binom{-aω sin(ωt)}{bω cos(ωt)} \binom{-aω^2 cos(ωt)}{-b ω^2 sin(ωt)} \\
= \frac{ω^2 cos(ωt) sin(ωt)}{\sqrt{a^2 sin^2(ωt) + b^2 cos^2 (ωt)}} \binom{a^2}{-b^2}
[/tex]

Am I still doing something wrong?? :( Shouldn't it be the magnitude of the acceleration in my equation for aT, like it says on Wikipedia?
https://en.m.wikipedia.org/wiki/Acceleration#Tangential_and_centripetal_accelerationJulien.

That's correct, except you failed to take the dot product! It should be the scalar ##a^2 - b^2## instead of a vector that comes out of the dot product.

Also, now if you try ##a=b## you get ##a_T = 0## as it should be.
 
  • #15
PeroK said:
If you start with:

##\vec{a} = a_T \vec{e_T} + a_N \vec{e_N}##

And take the cross product with ##\vec{v}##, then as ##\vec{e_T}## is parallel to ##\vec{v}## and ##\vec{e_N}## is orthogonal to ##\vec{v}##, this gives:
a vector perpendicular to the plane of motion.
PeroK said:
##\frac{|\vec{v} \times \vec{a}|}{v} = a_N## (as ##a_N## is always positive).

Somehow we consider the centripetal acceleration negative.
In case of motion in plane, you can get the magnitude of the normal acceleration with this method. In 3D motion, ##\vec a\times \vec v ## gives the direction of the binormal vector, and you get the normal acceleration from the triple vector product, or by subtracting the tangential acceleration from the acceleration vector. ## \vec {a_N}=\frac{1}{v^2}[\vec v \times [\vec a\times \vec v]]=\vec a - \vec v \frac {\vec a \cdot \vec v}{v^2} ## .
 
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  • #16
ehild said:
a vector perpendicular to the plane of motion.You mean the centripetal acceleration is positive?
In case of motion in plane, you can get the magnitude of the normal component of acceleration with this method. In 3D motion, ##\vec a\times \vec v ## gives the direction of the binormal vector, and you get the normal acceleration from the triple vector product, or by subtracting the tangential acceleration from the acceleration vector. ## \vec {a_N}=\frac{1}{v^2}[\vec v \times [\vec a\times \vec v]]=\vec a - \vec v \frac {\vec a \cdot \vec v}{v^2} ## .

Nevertheless,

##a_N = \frac{|\vec{v} \times \vec{a}|}{v}## (for 2D and 3D motion)

We're just trying to get the magnitude of the components to begin with. That seems like a good first step for the OP.
 
  • #17
@PeroK @ehild Thanks for your answers. I guess I got confused with the vector operations :( Here is where I stand now:

[tex]
a_T = \frac{ω^2 \cos{(ωt)} \sin{(ωt)}}{\sqrt{a^2 \sin^2{(ωt)} + b^2 \cos^2{(ωt)}}} (a^2 - b^2) \\
\implies |\vec{a_N}| = |\vec{a} - \vec{a_T}| \\
= |\dot{\vec{v}} - \vec{v} \frac{\vec{v} \cdot \vec{a}}{|\vec{v}|^2}| \\
= |\binom{-aω^2 \cos{(ωt)}}{-bω^2 \sin{(ωt)}} - \frac{ω^2 \cos{(ωt)} \sin{(ωt)}}{ω \sqrt{a^2 \sin^2{(ωt)} + b^2 \cos^2{(ωt)}}} (a^2 - b^2) \binom{-aω \sin{(ωt)}}{bω \cos{(ωt)}}| \\
= \frac{ω^2 \cos{(ωt)} \sin{(ωt)}}{a^2 \sin^2{(ωt)} + b^2 \cos^2{(ωt)}} (a^2 - b^2) |\binom{a(\sin{(ωt)} - \cos{(ωt)}}{-b(\cos{(ωt)} + \sin{(ωt)})}| \\
= \frac{ω^2 cos{(ωt)} sin{(ωt)}}{a^2 \sin{(ωt)} + b^2 \cos^2{(ωt)}} (a^2 - b^2) \sqrt{a^2(\sin{(ωt)} - \cos{(ωt)})^2 + b^2 (cos{(ωt)} + sin{(ωt)})^2}
[/tex]

That's crazy, there must be a mistake again somewhere... :( Using the other method with the cross product:

[tex]
|\vec{v} \times \vec{a}| = |\binom{-aω \sin{(ωt)}}{bω \cos{(ωt)}} \times \binom{-aω^2 \cos{(ωt)}}{-bω^2 \sin{(ωt)}}| \\
= abω^3 (\cos^2{(ωt)} + \sin^2{(ωt)}) \\
= abω^3 \\
\implies a_N = \frac{|\vec{v} \times \vec{a}|}{|\vec{v}|} \\
= \frac{abω^2}{\sqrt{a^2 sin^2{(ωt)} + b^2 cos^2{(ωt)}}}
[/tex]

That looks nice, but is it correct? Unless there is a mistake or simplification I don't see using the first method, one is right and the other is wrong!Julien.
 
  • #18
Nevermind I factored wrongly the first method, I'm doing it again...
 
  • #19
Here is what here is what I get using the 1st method now. Still not looking good, I've attached it because it's really hard to type it with LaTex...
 

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  • #20
JulienB said:
@PeroK @ehild Thanks for your answers. I guess I got confused with the vector operations :( Here is where I stand now:

[tex]
a_T = \frac{ω^2 \cos{(ωt)} \sin{(ωt)}}{\sqrt{a^2 \sin^2{(ωt)} + b^2 \cos^2{(ωt)}}} (a^2 - b^2) \\
\implies |\vec{a_N}| = |\vec{a} - \vec{a_T}| \\
= |\dot{\vec{v}} - \vec{v} \frac{\vec{v} \cdot \vec{a}}{|\vec{v}|^2}| \\
= |\binom{-aω^2 \cos{(ωt)}}{-bω^2 \sin{(ωt)}} - \frac{ω^2 \cos{(ωt)} \sin{(ωt)}}{ω \sqrt{a^2 \sin^2{(ωt)} + b^2 \cos^2{(ωt)}}} (a^2 - b^2) \binom{-aω \sin{(ωt)}}{bω \cos{(ωt)}}| \\
= \frac{ω^2 \cos{(ωt)} \sin{(ωt)}}{a^2 \sin^2{(ωt)} + b^2 \cos^2{(ωt)}} (a^2 - b^2) |\binom{a(\sin{(ωt)} - \cos{(ωt)}}{-b(\cos{(ωt)} + \sin{(ωt)})}| \\
= \frac{ω^2 cos{(ωt)} sin{(ωt)}}{a^2 \sin{(ωt)} + b^2 \cos^2{(ωt)}} (a^2 - b^2) \sqrt{a^2(\sin{(ωt)} - \cos{(ωt)})^2 + b^2 (cos{(ωt)} + sin{(ωt)})^2}
[/tex]

That's crazy, there must be a mistake again somewhere... :( Using the other method with the cross product:

[tex]
|\vec{v} \times \vec{a}| = |\binom{-aω \sin{(ωt)}}{bω \cos{(ωt)}} \times \binom{-aω^2 \cos{(ωt)}}{-bω^2 \sin{(ωt)}}| \\
= abω^3 (\cos^2{(ωt)} + \sin^2{(ωt)}) \\
= abω^3 \\
\implies a_N = \frac{|\vec{v} \times \vec{a}|}{|\vec{v}|} \\
= \frac{abω^2}{\sqrt{a^2 sin^2{(ωt)} + b^2 cos^2{(ωt)}}}
[/tex]

That looks nice, but is it correct? Unless there is a mistake or simplification I don't see using the first method, one is right and the other is wrong!

Julien.

That second answer is correct: ##|\vec{v} \times \vec{a}| = abω^3##

If you want the full vector form: ##a_N \vec{e_N} = \frac{\vec{v} \times (\vec{a} \times \vec{v})}{v^2}##
 
  • #21
No need to do that terrible calculation if you need only the magnitude of aN. Just use
JulienB said:
[tex]=\vec a{_N}= \vec a - \vec{v} \frac{\vec{v} \cdot \vec{a}}{|\vec{v}|^2}
[/tex]

You need the magnitude. Take the product with itself and take the square root. You get
[tex]a_N^2= \left( \vec a - \vec{v} \frac{\vec{v} \cdot \vec{a}}{|\vec{v}|^2}\right)^2 =\frac{( \vec a )^2 (\vec v)^2 - (\vec a \cdot \vec v)^2}{v^2}[/tex]
 
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  • #22
@ehild Thanks for your answer! But I don't get your last step with aN2 o_O
 
  • #23
JulienB said:
@ehild Thanks for your answer! But I don't get your last step with aN2 o_O
Yes, I forgot the square. I corrected it. Do you understand it now?
 
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  • #24
The calculation is still horrible I find :/ I'm not done, but I'd be surprised to get the same as with the other method with the cross product. May I ask again where that cross product comes from @PeroK ? Thanks a lot both of you.
 
  • #25
I mean, that looks really bad (see attached picture).
 

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  • #26
JulienB said:
I mean, that looks really bad (see attached picture).
You don't need to use the vectors in the final formula. You know that ##(\vec a )^2=|\vec a|^2=a^2##. Determine the squares a2 and v2. You know the product ##(\vec a \cdot \vec v)## already. Just substitute into [tex]a_N^2= \frac{ a^2 v^2 - (\vec a \cdot \vec v)^2}{v^2}[/tex]
Lot of things cancel.
By the way, you left out the square in the second formula, second term in the numerator. It should be ##(\vec a \cdot \vec v)^2##
 
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  • #27
@ehild Sorry but I don't see what cancels, maybe I have the wrong terms for a and v? I attached my equation.
 

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  • #28
JulienB said:
@ehild Sorry but I don't see what cancels, maybe I have the wrong terms for a and v? I attached my equation.
It is ω6 also in the second term. There is ω2 in a, ω in v, and av is squared. And you simplified by ω2 twice in the first term. Factor out the ω-s and simplify after.
 
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  • #29
@ehild I corrected that but the equation still gets bigger and bigger without anything major canceling out really :/
 

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  • #30
JulienB said:
@ehild I corrected that but the equation still gets bigger and bigger without anything major canceling out really :/
Why did you divide the first term with the denominator? Just do the multiplication, and the square in the second term.
 
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  • #31
@ehild Still no canceling out... I really don't see it. :/ (I wrote only the top line in the attached file because it's so long)
 

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  • #32
JulienB said:
@ehild Still no canceling out... I really don't see it. :/ (I wrote only the top line in the attached file because it's so long)
You forgot to square sin and cos in v^2
 
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  • #33
@JulienB
##(\vec v)^2=w^2(a^2\sin^2(wt)+b^2\cos^2(wt))##
##(\vec a)^2=w^4(a^2\cos^2(wt)+b^2\sin^2(wt))##
What is their product?
 
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  • #34
@ehild aaaah it worked out now! I get the same result as with the other method! Thanks a lot, that was crazy! ;)

Julien.
 
  • #35
JulienB said:
@ehild aaaah it worked out now! I get the same result as with the other method! Thanks a lot, that was crazy! ;)

Julien.
Well done. I must sleep now but tomorrow I show you how the formula you used is connected to vector products.
 
<h2>1. What is an elliptic path?</h2><p>An elliptic path is a curved path that is shaped like an ellipse. It is a type of conic section, which is a curve that is created by the intersection of a plane and a cone. In an elliptic path, the distance between the two foci (the points that determine the shape of the ellipse) remains constant, while the distance from any point on the ellipse to the two foci is always less than the sum of the distances from that point to the two foci.</p><h2>2. What is normal acceleration?</h2><p>Normal acceleration, also known as centripetal acceleration, is the acceleration that occurs when an object moves along a curved path. It is always directed towards the center of the circular or elliptic path, and its magnitude is equal to the square of the object's speed divided by the radius of the path. In other words, the faster an object moves along a curved path, or the smaller the radius of the path, the greater its normal acceleration will be.</p><h2>3. What is tangential acceleration?</h2><p>Tangential acceleration is the acceleration that occurs when an object's speed changes along a curved path. It is always directed tangentially (perpendicular) to the path, and its magnitude is equal to the rate of change of the object's speed. In other words, tangential acceleration measures how much an object's speed is increasing or decreasing as it moves along a curved path.</p><h2>4. How are normal and tangential acceleration related?</h2><p>Normal and tangential acceleration are always perpendicular to each other, meaning they act at right angles. This is because normal acceleration is directed towards the center of the curved path, while tangential acceleration is directed tangentially to the path. Together, these two types of acceleration make up the total acceleration of an object moving along a curved path.</p><h2>5. What is the difference between centripetal and centrifugal force?</h2><p>Centripetal force is the force that acts on an object moving along a curved path, towards the center of the path. It is responsible for causing the object to undergo normal acceleration. On the other hand, centrifugal force is the apparent outward force that an object experiences when it is moving along a curved path. It is not a real force, but rather a result of the object's inertia, or tendency to continue moving in a straight line. Centrifugal force is often used to explain the feeling of being pushed outwards when turning in a car or on a rollercoaster.</p>

Related to Elliptic path, normal and tangential acceleration

1. What is an elliptic path?

An elliptic path is a curved path that is shaped like an ellipse. It is a type of conic section, which is a curve that is created by the intersection of a plane and a cone. In an elliptic path, the distance between the two foci (the points that determine the shape of the ellipse) remains constant, while the distance from any point on the ellipse to the two foci is always less than the sum of the distances from that point to the two foci.

2. What is normal acceleration?

Normal acceleration, also known as centripetal acceleration, is the acceleration that occurs when an object moves along a curved path. It is always directed towards the center of the circular or elliptic path, and its magnitude is equal to the square of the object's speed divided by the radius of the path. In other words, the faster an object moves along a curved path, or the smaller the radius of the path, the greater its normal acceleration will be.

3. What is tangential acceleration?

Tangential acceleration is the acceleration that occurs when an object's speed changes along a curved path. It is always directed tangentially (perpendicular) to the path, and its magnitude is equal to the rate of change of the object's speed. In other words, tangential acceleration measures how much an object's speed is increasing or decreasing as it moves along a curved path.

4. How are normal and tangential acceleration related?

Normal and tangential acceleration are always perpendicular to each other, meaning they act at right angles. This is because normal acceleration is directed towards the center of the curved path, while tangential acceleration is directed tangentially to the path. Together, these two types of acceleration make up the total acceleration of an object moving along a curved path.

5. What is the difference between centripetal and centrifugal force?

Centripetal force is the force that acts on an object moving along a curved path, towards the center of the path. It is responsible for causing the object to undergo normal acceleration. On the other hand, centrifugal force is the apparent outward force that an object experiences when it is moving along a curved path. It is not a real force, but rather a result of the object's inertia, or tendency to continue moving in a straight line. Centrifugal force is often used to explain the feeling of being pushed outwards when turning in a car or on a rollercoaster.

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