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welcomehome
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Hi,
I'm trying to come up with a probability for a game I play with a friend of mine. In the game, units "attack" by rolling six-sided dice; either 2 or 4 sides of the die count as a "hit" when rolled, depending on certain circumstances. The specific situation I am trying to figure out the probability for is:
you get n dice to roll.
assume the probability to hit is "p"
for each die, you can re-roll if you miss on your first roll.
for each die, you keep re-rolling as long as you hit.
what is the probability of k hits?
the thing that is causing me problems is the fact that you can reroll the die if you miss at first. So, instead of each die being a geometric random variable, each die is a zero-modified geometric random variable with Pr(no hits) = (1-p)^2.
If the die were simple geometric R.V.s, their sum would be a negative binomial R.V. which I could easily evaluate. Does a similar property hold for zero-modified geometrics R.V.'s? If so, what is the parametrization? If not, how could I figure out this probability?
One idea I had: let Z = the total # of hits,
Pr(Z=k) = Ʃ Pr(X of n dice roll one or more hits) * Pr(Z = k | X dice have one or more hits, n - X dice miss totally).
I got bogged down in the details of this and wasn't able to come up with something that worked; any ideas?!?
I'm trying to come up with a probability for a game I play with a friend of mine. In the game, units "attack" by rolling six-sided dice; either 2 or 4 sides of the die count as a "hit" when rolled, depending on certain circumstances. The specific situation I am trying to figure out the probability for is:
you get n dice to roll.
assume the probability to hit is "p"
for each die, you can re-roll if you miss on your first roll.
for each die, you keep re-rolling as long as you hit.
what is the probability of k hits?
the thing that is causing me problems is the fact that you can reroll the die if you miss at first. So, instead of each die being a geometric random variable, each die is a zero-modified geometric random variable with Pr(no hits) = (1-p)^2.
If the die were simple geometric R.V.s, their sum would be a negative binomial R.V. which I could easily evaluate. Does a similar property hold for zero-modified geometrics R.V.'s? If so, what is the parametrization? If not, how could I figure out this probability?
One idea I had: let Z = the total # of hits,
Pr(Z=k) = Ʃ Pr(X of n dice roll one or more hits) * Pr(Z = k | X dice have one or more hits, n - X dice miss totally).
I got bogged down in the details of this and wasn't able to come up with something that worked; any ideas?!?