Vectors and Motion: Calculating Average Velocity and Speed

In summary: I hope you understand the point of the problem and can continue with calculating the components of the velocity from the components of the position.Cheers.In summary, the position vector for a particle is given as a function of time, with the x-component equal to at + b and the y-component equal to ct^2 + d. The average velocity from t=2.00s to t=4.00s is found by plugging in the values for a, b, c, and d into the equations and using the formula Vavg = delta r / delta t. The velocity and speed at t = 2.00s can be determined by finding the velocity components at t = 2.00s and using the magnitude of
  • #1
Husker70
90
0

Homework Statement


Suppose the positon vector for a particle is given as a function of time by vector r(t)
=x(t)i + y(t)j with x(t) =at + b and y(t) = ct2 + d, where a=1.00 m/s, b=1.00m,
c=.125 m/s2, and d=1.00m. (a) Calculate the average velocity from t=2.00s to t=4.00s.
(b) Determine the velocity and the speed at t=2.00s


Homework Equations


(a) plug in the values for a, b, c, and d to
x(t) = at + b and y(t) = ct2 + d
Vavg = delta r / delta t


3. The Attempt at a Solution [/c]
(a) Ri =
x(t) = (1.00m/s) 2.00s + 1.00m = 3.00 m/s
y(t) = (.125m/s2) 2.00s2 + 1.00m = 2.41 m/s
Rf
x(t) = (1.00m/s) 4.00s + 1.00m = 5m/s
y(t) = (.125m/s) 4.00s2 + 1.00m = 6.66m/s

Rf -Ri / Tf - Ti

Rf = 6.66 - 2.41 = 4.25
Ri = 5 - 3 = 2
t = 2
4.25 - 2 /2 = 1.13 Vavg from t = 2 to t=4

(b) From equation at 2 s
velocity is
x(t) = 2.41
y(t) = 3
velocity is 5.41 m/s at t=2

Speed is magnitute of vector square root of (3)2 + (2.41)2 = square root of 14.81
Speed = 3.85 m/s

Am I right or close?
Thanks for the help

Kevin
 
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  • #2
Husker70 said:

Homework Statement


Suppose the positon vector for a particle is given as a function of time by vector r(t)
=x(t)i + y(t)j with x(t) =at + b and y(t) = ct2 + d, where a=1.00 m/s, b=1.00m,
c=.125 m/s2, and d=1.00m. (a) Calculate the average velocity from t=2.00s to t=4.00s.
(b) Determine the velocity and the speed at t=2.00s


Homework Equations


(a) plug in the values for a, b, c, and d to
x(t) = at + b and y(t) = ct2 + d
Vavg = delta r / delta t


3. The Attempt at a Solution [/c]
(a) Ri =
x(t) = (1.00m/s) 2.00s + 1.00m = 3.00 m/s
y(t) = (.125m/s2) 2.00s2 + 1.00m = 2.41 m/s
Rf
x(t) = (1.00m/s) 4.00s + 1.00m = 5m/s
y(t) = (.125m/s) 4.00s2 + 1.00m = 6.66m/s

Rf -Ri / Tf - Ti

Rf = 6.66 - 2.41 = 4.25
Ri = 5 - 3 = 2
t = 2
4.25 - 2 /2 = 1.13 Vavg from t = 2 to t=4

(b) From equation at 2 s
velocity is
x(t) = 2.41
y(t) = 3
velocity is 5.41 m/s at t=2

Speed is magnitute of vector square root of (3)2 + (2.41)2 = square root of 14.81
Speed = 3.85 m/s

Am I right or close?
Thanks for the help

Kevin


Without checking the actual math, it looks like you have grasped the concepts.

Cheers.
 
  • #3
Husker70 said:

Homework Statement


Suppose the positon vector for a particle is given as a function of time by vector r(t)
=x(t)i + y(t)j with x(t) =at + b and y(t) = ct2 + d, where a=1.00 m/s, b=1.00m,
c=.125 m/s2, and d=1.00m. (a) Calculate the average velocity from t=2.00s to t=4.00s.
(b) Determine the velocity and the speed at t=2.00s


Homework Equations


(a) plug in the values for a, b, c, and d to
x(t) = at + b and y(t) = ct2 + d
Vavg = delta r / delta t


3. The Attempt at a Solution [/c]
(a) Ri =
x(t) = (1.00m/s) 2.00s + 1.00m = 3.00 m/s
y(t) = (.125m/s2) 2.00s2 + 1.00m = 2.41 m/s


This equation means

[tex]
y(t) = (.125m/s^2) (2.00s)^2 + 1.00m
[/tex]
right? I don't believe the answer is 2.41. It looks like the same things happens for y(t) for the Rf value.
Rf
x(t) = (1.00m/s) 4.00s + 1.00m = 5m/s
y(t) = (.125m/s) 4.00s2 + 1.00m = 6.66m/s

Rf -Ri / Tf - Ti

Rf = 6.66 - 2.41 = 4.25
Ri = 5 - 3 = 2

These last two equations do not match your formula. The value 2 is the change in the x component of the displacement, and the 4.25 (though that number does not look right to me from above) is the change in the y component of the displacement.

That is (using the value of 4.25 for the moment),

[tex]
\Delta \vec R = \vec R_f - \vec R_i = 2 \hat i + 4.25 \hat j
[/tex]

which is what you would use in your average velocity equation:

[tex]
\vec v_{\rm ave} = \frac{\Delta \vec R}{\Delta t}
[/tex]


t = 2
4.25 - 2 /2 = 1.13 Vavg from t = 2 to t=4

(b) From equation at 2 s
velocity is
x(t) = 2.41
y(t) = 3
velocity is 5.41 m/s at t=2

The values of 3 and 2.41 were the positions you found at t=2s (but they were the other way around; you had x=3 and y=2.41). But you need to find the components of the velocity at t=2 seconds.

Based on the x(t) and y(t) equation they give you, what are the equations for [tex]v_x(t)[/itex] and [itex]v_y(t)[/itex]?

(Once you have the velocity components, you cannot just add the numerical values together to get the velocity, since they are not in the same direction.)

Speed is magnitute of vector square root of (3)2 + (2.41)2 = square root of 14.81
Speed = 3.85 m/s

Once you find the right components of the velocity, this is the way to find the speed.

Am I right or close?
Thanks for the help

Kevin
 
  • #4
My apologies. I looked briefly at the method and thought you were substituting values and calculating correctly using the RSS to get your resultant magnitude. I should have actually checked your math more closely now I see.

Thanks to alphysicist for catching the errors here.
 

Related to Vectors and Motion: Calculating Average Velocity and Speed

1. What is two dimensional motion?

Two dimensional motion is the movement of an object in two perpendicular directions, typically represented by the x and y axes. This type of motion is often seen in everyday life, such as throwing a ball or driving a car.

2. What are motion vectors?

Motion vectors are mathematical quantities that represent the magnitude and direction of an object's motion. They are commonly used in physics and engineering to describe the movement of objects in two or three dimensions.

3. How are motion vectors used in two dimensional motion?

In two dimensional motion, motion vectors are used to describe the velocity and acceleration of an object as it moves in two perpendicular directions. They can also be used to calculate the displacement and trajectory of the object.

4. What is the difference between speed and velocity in two dimensional motion?

Speed is a scalar quantity that only describes how fast an object is moving, while velocity is a vector quantity that includes both the speed and direction of an object's motion. In two dimensional motion, velocity takes into account the movement of the object in both the x and y directions.

5. How do we calculate the components of a motion vector in two dimensions?

To calculate the components of a motion vector in two dimensions, we use trigonometric functions such as sine and cosine. The magnitude of the vector can be found using the Pythagorean theorem, and the direction can be determined using inverse trigonometric functions.

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