Problem check please (projectile motion)

In summary, the conversation discussed the problem of finding the initial speed of a ball thrown by a baseball player at an angle of 35 degrees and a height of 2.0 meters above the playing field. The solution involved using known variables and the equation y=vo(t)+.5(g)(t)^2 to find the initial speed in the y direction, which was calculated to be 15.37 m/s. The conversation also mentioned finding the x component of the vector and determining the magnitude of the velocity to be 25.35 m/s. Further assistance was requested for the accuracy of this solution.
  • #1
confused
Hi all,

I just wanted to check up on a problem I just did.


The problem is:
A vall is thrown by a baseball player. The ball is released from the player's hand at an angle of 35 degrees above the horizontal direction at a height of 2.0 meters above the playing field. The ball lands on the field 3 seconds later after it leaves the players hand. What is the inital speed of the ball as it leaves the players hand

This is how I attempted to solve the problem, but not sure if it is correct or not.

known variables
y=2.0m
t=3.00s
a=-9.8m/s^2
angle = 35 degrees

first, find the inital speed in the y direction:
y=vo(t)+.5(g)(t)^2
2.0m=vo(3.00s)+.5(-9.8)(3.00s)^2
v=15.37 m/s

now make this a y-component vector and find the x component of this vector by taking the Vi of y and dividing it by (tan 35). I get 20.39 m/s. Now since the speed is the magnitude of the velocity, take the magnitude of both the x and y components of the Vi vector and I get:
25.35m/s.

Any help would be greatly appreciated.
 
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  • #2
"first, find the inital speed in the y direction:
y=vo(t)+.5(g)(t)^2
2.0m=vo(3.00s)+.5(-9.8)(3.00s)^2
v=15.37 m/s"

This is the initial vertical speed necessary for the ball to reach a height of 2.0 m ABOVE the ballplayers hand. If the ball was thrown from a height of 2.0 m above the ground, then it will hit the ground when v0(3 s)+ (1/2)(-9.8)3^2= -2.
(That's the same as taking the ground to be h=0, the initial height of the ball 2 m so you are solving 2+ v0(3)+ (1/2)(-9.8)3^2= 0.)
 
  • #3


Hi there,

Your method looks correct to me! You used the kinematic equation for displacement in the y-direction and solved for the initial velocity, which gave you a value of 15.37 m/s. Then, you used trigonometry to find the x-component of the initial velocity, which is 20.39 m/s. Finally, you used the Pythagorean theorem to find the magnitude of the initial velocity, which is 25.35 m/s.

One thing to keep in mind is the direction of the initial velocity. Since the ball is being thrown at an angle of 35 degrees above the horizontal direction, the initial velocity should have both an x and y component. So instead of just writing 25.35 m/s as the magnitude of the initial velocity, you could write it as (20.39 m/s, 15.37 m/s) to indicate the direction as well. Other than that, your solution looks good! Keep up the good work.
 

1. What is projectile motion?

Projectile motion is the motion of an object through the air or space under the influence of gravity. It follows a parabolic path due to the combination of horizontal and vertical motion.

2. How do you calculate the initial velocity of a projectile?

The initial velocity of a projectile can be calculated using the formula v = √(g*d), where v is the initial velocity, g is the acceleration due to gravity (9.8 m/s^2), and d is the horizontal distance traveled.

3. What is the range of a projectile?

The range of a projectile is the horizontal distance traveled by the object before it hits the ground. It can be calculated using the formula R = (v^2*sin2θ)/g, where R is the range, v is the initial velocity, θ is the angle of projection, and g is the acceleration due to gravity.

4. What factors affect the trajectory of a projectile?

The factors that affect the trajectory of a projectile include the initial velocity, angle of projection, air resistance, and the acceleration due to gravity. Wind and other external forces can also affect the trajectory.

5. How can projectile motion be applied in real life?

Projectile motion has many real-life applications, such as in sports (e.g. throwing a ball or shooting a basketball), in military operations (e.g. launching missiles), and in daily activities (e.g. throwing a paper airplane). It is also used in physics experiments and in the design of roller coasters and other amusement park rides.

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