Understanding Triple Product Rules in Vector Calculus

In summary, the triple product rule states that A x (B x C) = B(A.C) - C(A.B), but this does not apply to the del operator ∇. Similarly, the triple cross product A x (B x C) is also not applicable for ∇. There is not a universal identity for ∇, and in most cases this is because ∇ is not bidirectional. For example, while A.B = B.A, ∇.A ≠ A.∇. Another vector identity that does not hold for ∇ is ∇.[F x G] = G.[∇ x F] - F.[∇ x G]. However, if either F or G is constant, it can
  • #1
quietrain
655
2
triple product is given by

A.(B x C) = B. (C x A) = C. (A x B)


so why is ∇.(F x G) = [∇ x F].G - F.[∇ x G] ?




if i let A = ∇, B = F , C = G,

then ∇.(F x G) = - F .( ∇ x G) = G.(∇ x F)
its as though they carried the 3rd term over to add to the 2nd term ?
 
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  • #2
wow.
That rule does not apply to ∇, because ∇ acts to the right.
It is very much like the single variable rule
D(uv)=u(Dv)+(Du)v
Where is D were bidirectional we would have
Duv=uDv=uvD
 
  • #3
? you mean the triple product rules is not universal?

so the triple cross product A x (BxC) is also not applicable for the del?

so i won't get B(A.C)-C(A.B)?

so how do i know that the del will give me Duv=uDv=uvD ?

is there an identity or i must proof from scratch?
 
  • #4
In general an algebric vector identity will not be an identity for ∇.
A.(B x C) = B. (C x A) = C. (A x B)
A x (BxC)=B(A.C)-C(A.B)
are not always true for ∇
In most cases this is because ∇ is not bidirectional.
Thus a vector identity where the vectors change places tends not to hold for ∇
For example
A.B=B.A
but
∇.A!=A.∇

For
∇.[F x G] = G.[∇ x F] - F.[∇ x G]
Suppose F is constant then we have
∇.[F x G] = - F.[∇ x G]
F can move through ∇ because it is constant
Suppose G is constant then we have
∇.[F x G] =G.[∇ x F]
G can move through ∇ because it is constant
The case where neither F nor G need be constant is the sum of these
∇.[F x G] =G.[∇ x F] - F.[∇ x G]
 
  • #5
wow... i have more to learn

thanks!
 

Related to Understanding Triple Product Rules in Vector Calculus

1. What are the triple product rules?

The triple product rules are mathematical rules that govern the manipulation of three vectors in a three-dimensional space. These rules are used in vector calculus and are essential in solving problems related to forces, motion, and energy.

2. What does the triple product of three vectors represent?

The triple product of three vectors represents the volume of a parallelepiped formed by these vectors. It can also be interpreted as the signed volume, with a positive value indicating a right-handed coordinate system and a negative value indicating a left-handed coordinate system.

3. How do I calculate the triple product of three vectors?

The triple product can be calculated using the dot and cross product of the three vectors. The formula is given by:
A · (B x C) = B · (C x A) = C · (A x B)
where A, B, and C are three vectors in a three-dimensional space.

4. What is the significance of the triple product in physics?

The triple product is significant in physics as it is used to calculate the moment of inertia and angular momentum of a rotating object. It is also used in solving problems related to torque and rotational motion.

5. Can the triple product rules be applied in higher dimensions?

Yes, the triple product rules can be extended to higher dimensions, such as four-dimensional space. However, the concept of a parallelepiped is not applicable in higher dimensions, so the interpretation of the triple product may differ.

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