Solving Collisions in 2 Dimensions

In summary, we have a collision problem with a 0.321 kg puck at rest being struck by a 0.227 kg puck moving at 2.51 m/s along the x-axis. The resulting collision causes the 0.227 kg puck to have a velocity of 1.51 m/s at an angle of 31 degrees to the positive x axis. Using the conservation of momentum equations, we can solve for the velocity of the 0.321 kg puck after the collision.
  • #1
Shadow_C316
6
0

Homework Statement



A 0.321 kg puck, initially at rest on a horizon-
tal, frictionless surface, is struck by a 0.227 kg
puck moving initially along the x-axis with
a speed of 2.51 m/s. After the collision, the
0.227 kg puck has a speed of 1.51 m/s at an
angle of 31 degrees to the positive x axis.
Determine the velocity of the 0.321 kg puck
after the collision. Answer in units of m/s.

Homework Equations



Final Momentum in the x direction=Original Momentum in the x direction

The Attempt at a Solution



I do not understand collisions at all. My teacher didn't go over this and reading about this online is confusing the hell out of me, especially since I can't find an example of hitting something at rest and going off at an angle online so I have no idea how I'm supposed to solve this.
 
Physics news on Phys.org
  • #2
No octopus?
 
  • #3
Why would there be an octopus?
 
  • #4
A sketch showing the overall geometry would be a good start. Momentum has both magnitude and direction, thus momentum is a vector quantity. When we deal with momentum equations we need to keep in mind that we are working with vector equations.

For this problem and assuming momentum is conserved, the before colision momentum and the after colision momentums will be equal. This is indicated as follows:

[tex]\underbrace{m_1 \cdot v^b_1 + m_{2}\cdot v^{b}_{2}}_{Before\;Colision} = \underbrace{m_{1}\cdot v^{a}_{1} + m_{2}\cdot v^{a}_{2}}_{After \; Colision} [/tex]

The superscripts indicate efore and [a]fter the colision values.

Consider the "before colision" side of the equation. The problem itself gives "A 0.321 kg puck, initially at rest on a horizontal, frictionless surface, is struck by a 0.227 kg puck moving initially along the x-axis with a speed of 2.51 m/s." Therefore:

[tex] m_1 \cdot v^b_1 = 0 \;[/tex] and the before colision momentum is:
[tex] m_2\cdot v^b_2 \;[/tex] Which is a vector directed along the x-axis.

Consider the "after colision" side of the equation. The problem indicates "After the collision, the 0.227 kg puck has a speed of 1.51 m/s at an angle of 31 degrees to the positive x axis." This puck has a momentum vector given as:

[tex] m_2\cdot v^a_2 \;[/tex]

However, this momentum vector is oriented at 31 degrees which means it will have x and y components (that you will have to figure out). Hint: The [itex]\sin [/itex] and [itex]\cos [/itex] functions may be of some use here.

The other mass, [itex]m1 [/itex] will also have a momentum vector as a result of the colision. Which is [itex]m_1 \cdot v^a_1\;\; [/itex] directed at some unknown angle. Let's call that angle [itex] \vartheta [/itex]. Again, x and y componets of this vector are required.

If we project all the "before colision" and all "after colision" vectors to the coordinate axes x and y and apply the conservation of momentum equation along each axis we'll end up with 2 equations "x-axis" momentum and "y-axis" momentum which will look like:

x-axis [itex] \{ m_2 \cdot v^b_2 = m_2 \cdot v^a_2\cos{31} + m_1 \cdot v^a_1\cos{\vartheta} \}[/itex]

y-axis [itex]\{ 0 = m_2 \cdot v^a_2\sin{31} + m_1 \cdot v^a_1\sin{\vartheta} \}[/itex]

I've probably said to much already but assign the variables as follows:
[tex] m_1 =0.321 kg[/tex]
[tex] v^{b}_{1} = 0.0 m/s [/tex]
[tex] m_2 = 0.227 kg [/tex]
[tex] v^{b}_{2} = 2.51 m/s [/tex]

[tex] v^{a}_{2} = 1.51 m/s [/tex]

Solve the equations however you care to (simultaneously) and there you go...

I'm not sure why latex is generating a white background? perhaps one of the moderators could help ?
 
Last edited:

Related to Solving Collisions in 2 Dimensions

1. What is a collision in 2 dimensions?

A collision in 2 dimensions is an event in which two objects come into contact with each other and exchange energy and momentum. This can happen in any direction within a two-dimensional space.

2. What is the difference between elastic and inelastic collisions in 2 dimensions?

In an elastic collision, both kinetic energy and momentum are conserved, meaning that the total energy and momentum of the system before and after the collision are equal. In an inelastic collision, kinetic energy is not conserved and is converted into other forms of energy, such as heat or sound.

3. How do you calculate the velocity of an object after a collision in 2 dimensions?

The velocity of an object after a collision in 2 dimensions can be calculated using the conservation of momentum equation: m1v1 + m2v2 = m1v1' + m2v2', where m1 and m2 are the masses of the objects, v1 and v2 are their initial velocities, and v1' and v2' are their final velocities.

4. What are some real-life examples of collisions in 2 dimensions?

Some real-life examples of collisions in 2 dimensions include billiard balls colliding on a pool table, two cars colliding at an intersection, or a tennis ball bouncing off a racket.

5. How do you determine the angle of deflection in a collision in 2 dimensions?

The angle of deflection in a collision in 2 dimensions can be determined using the law of reflection, which states that the angle of incidence is equal to the angle of reflection. This can be applied to collisions in two dimensions by considering the initial and final velocities of the objects.

Similar threads

  • Introductory Physics Homework Help
Replies
4
Views
2K
Replies
4
Views
1K
  • Introductory Physics Homework Help
Replies
10
Views
1K
  • Introductory Physics Homework Help
Replies
4
Views
2K
  • Introductory Physics Homework Help
Replies
4
Views
3K
  • Introductory Physics Homework Help
Replies
2
Views
1K
  • Introductory Physics Homework Help
Replies
3
Views
1K
  • Introductory Physics Homework Help
Replies
6
Views
1K
  • Introductory Physics Homework Help
Replies
14
Views
1K
  • Introductory Physics Homework Help
Replies
10
Views
1K
Back
Top