Rollercoaster problem - kinematics & forces

In summary, for part a, the car's velocity is determined by the sum of the gravitational potential energy (gravitational potential energy lost dropping height) and the kinetic energy of the rolling wheels. For part b, the normal force provides the centripetal force which points in either the up or down direction, depending on the location of point C. For part c, the car just barely makes contact with the loop at point C, so the normal force is zero. For part d, gravity provides the only force acting on the car, and at part D the force of gravity drops out.
  • #1
AgentRedfield
10
0

Homework Statement


G63VIMR.jpg


A small car of mass m is released at height h on a steel track. The car rolls down the track and through a loop of radius R. At the end of the track, the car rolls off the track, which is positioned at a height H above the floor. Neglect friction and the small amount of rotational motion of the wheels of the car. Solve in terms of h, m, R, H, and g.

(a) Find the velocity of the car at point B (bottom of the loop).

(b) Find the velocity of the car at point C (top of the loop).

(c) Determine the height h at point A such that the car just barely makes contact with the loop at point C as it goes through the loop.

(d)When the car is moving at minimum speed, what provides the centripetal force on the car:
i. at point B?
ii. at point C?
iii. at point D (side of the loop)?

(e) Determine the distance from the end of the track that the car will land on the floor.

Homework Equations



##mgh + \frac{1}{2}mv^2##
##a=\frac{v^2}{2}##
##F_net=\frac{mv^2}{2}##
##F_N \pm F_g = F_C##
##x=x_o +v_o t +\frac{1}{2}at^2##

The Attempt at a Solution



(a) I think I understood this, I used the first equation above and got: [itex]v=\sqrt{2gh}[/itex]

(b) I started to solve this as follows: ##F_N + mg = \frac{mv^2}{2}##
The problem is that when solving for v I can't figure out what to substitute for the normal force. My intermediary answer is [itex]v=\sqrt{\frac{(F_N + mg)R}{m}}[/itex]

(c) The height at point C = 2R. I used [itex]mgh + \frac{1}{2}mv^2 = constant[/itex] which I think would make the answer be h = 2R.

(d)
i. I think it would be -mg because that's the only downward force.
ii. I'm having the same trouble with this as I am with part b. The normal force combined with the force of gravity is making my substitutions became circular.
iii. The normal force equals the centripetal force so I believe it would be [itex]\frac{2mgh}{R}[/itex]

(e)
[itex]x=x_o +v_o t +\frac{1}{2}at^2[/itex] and [itex]t=\sqrt{\frac{2H}{g}}[/itex] so the answer would be [itex]x=\sqrt{2gh}\sqrt{\frac{2H}{g}}[/itex]

4. Conclusion

Parts b, c, & d have me the most confused so any help with understanding them would be very appreciated. Problems that require the use of only certain variables such as this one have given me the most trouble in physics so any tips or tricks you have when approaching them would be awesome as well. Thank you very much for your time.
 
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  • #2
Welcome to PF;
(a)
"The first equation above" is an incomplete sum - what do they add up to?
The physics here is that the gravitational potential energy lost dropping height h is gained in kinetic energy.

(b)
It's the same principle here - except the height isn't h and some energy gets stored in the rotational motion.

(c)
You need to use circular motion for this one.

(d)
i. at point B, the centripetal force points which way: up or down?
What provides a force in that direction? Hint: not gravity.
 
  • #3
The mechanical energy is conserved in this instance since the only force that can act along the path of the motion is gravity, which is a conservative force. Friction can be ignored and the normal force do not act along the path. So

EM1 = EM2

for any two points along the path of the small car. The mechanical energy is the sum of the potential energy EU and the kinetic energy EK or

EM = EU + EK
 
  • #4
Thanks for the welcome, so I know that ##mgh+\frac{1}{2}mv^2 = mgh+\frac{1}{2}mv^2##

I just forgot to write it all out because I've never used this latex syntax thing before and got distracted by it. Anyway that is what I used for part a, did I do that correctly?

For b I just realized that the height is equal to 2R. Using the above equation I get ##v=\sqrt{2g(h-2R)}## however you mentioned energy getting stored. Am I missing an equation for centripetal energy?

Part c: I went through my book and realized that since it is barely making contact with the loop then normal force can be zero. This means ##mg=\frac{mv^2}{r}## I solved for v then substituted in my answer for v from part a and after solving for I got ##h=\frac{R}{2}##

Part d:
i. Ah, so the centripetal force is towards the center, in this case up. That force would be the normal force. So, given that ##ƩF=\frac{mv^2}{r}## and ##ƩF=F_N - F_g## at the bottom then the answer should be ##\frac{2mgh}{R} + mg## Is that correct?
ii. Gravity is providing the force so it would just be ##mg##
iii. Force of gravity drops out at part D so the only force is the normal force so ##F_N=\frac{2mgh}{R}##

Am I doing/understanding this correctly?
 
  • #5
All ok until:
AgentRedfield said:
Part c: I went through my book and realized that since it is barely making contact with the loop then normal force can be zero. This means ##mg=\frac{mv^2}{r}## I solved for v then substituted in my answer for v from part a and after solving for I got ##h=\frac{R}{2}##
The equation's fine but the answer's wrong. h must exceed 2R.
Part d:
i. Ah, so the centripetal force is towards the center, in this case up. That force would be the normal force. So, given that ##ƩF=\frac{mv^2}{r}## and ##ƩF=F_N - F_g## at the bottom then the answer should be ##\frac{2mgh}{R} + mg## Is that correct?
ii. Gravity is providing the force so it would just be ##mg##
iii. Force of gravity drops out at part D so the only force is the normal force so ##F_N=\frac{2mgh}{R}##
I'm not sure what the question means here. Does it mean the minimum speed to stay in contact at each of these points (i.e. 3 different h values) or taking h to be as in part c? Anyway, it doesn't ask for the magnitude of the force, so I think your descriptive answers are fine.
 
  • #6
##E_R=\frac{1}{2}I\omega^2##
But if you work this out for the car it just turns into the equation for kinetic energy - I think you are safe.
Check if you like. ##v_\perp = R\omega##.

So you seem to have made a breakthrough anyway.
That's the way to think about it - notice that for d they only want what provides the centripetal force, they don't care about the magnitude.

I've never used this latex syntax thing before
Good on yer - you are doing very well.

Some tips -

The summation symbol is \sum ;) you could also write \Sigma but if you use \sum you can get it to format properly next to the thing being summed and you can add the range of the sum like S_n=\sum_{i=1}^n x_i to give you $$S_n=\sum_{i=1}^n x_i$$

Practically everything special has a latex representation. It's usually easier to just type them in.
It you use "tex" tags, instead of itex, you can get your fractions to expand out full size and the equation get's it's own line.
 
  • #7
AgentRedfield said:
Part c: I went through my book and realized that since it is barely making contact with the loop then normal force can be zero. This means ##mg=\frac{mv^2}{r}## I solved for v then substituted in my answer for v from part a and after solving for I got ##h=\frac{R}{2}##

You can use your result from part b to calculate the height at which the car should be released to get this speed at the top.
 
  • #8
I'd just like to thank everyone again for your awesome help. So everything I've got nailed down except...

Part c: The relevant equation is

##mgh+\frac{1}{2}mv^2 = mgh+\frac{1}{2}mv^2##

Now the cart must reach point c which is at the height 2R. Logically to reach this point of potential energy the cart must start at a point of higher potential energy to fulfill the above equation. So conceptually the answer h≥2R makes sense. I have two questions though. Can h be equal to 2R or must it exceed it? This is an ideal system so I think it should be able to just barely reach point c. My other question is that I solved for h algebraically again and still got an answer of ##\frac{R}{2}## Why does this happen?
 
  • #9
AgentRedfield said:
Can h be equal to 2R or must it exceed it?
You showed in post #4 that v must be > 0 here, so not all the original PE has gone back into PE. So h > 2R.
I solved for h algebraically again and still got an answer of ##\frac{R}{2}## Why does this happen?
Can't tell without seeing your working.
 
  • #10
AgentRedfield said:
For b I just realized that the height is equal to 2R. Using the above equation I get ##v=\sqrt{2g(h-2R)}## however you mentioned energy getting stored. Am I missing an equation for centripetal energy?

Part c: I went through my book and realized that since it is barely making contact with the loop then normal force can be zero. This means ##mg=\frac{mv^2}{r}## I solved for v then substituted in my answer for v from part a and after solving for I got ##h=\frac{R}{2}##

You've got the speed at C :g = v2/R

use your equation from part b to get the height it should be released from to obtain this speed at C
 
  • #11
Ok, I figured out part c. I was using the velocity solution I found in part a not the velocity equation in part b. The answer is ##h=\frac{5}{2}##

Thanks Everyone! :smile:
 

Related to Rollercoaster problem - kinematics & forces

1. What is the "Rollercoaster problem" in kinematics and forces?

The "Rollercoaster problem" is a physics problem that involves analyzing the motion of a rollercoaster cart as it travels along a track. This problem often involves calculating the forces acting on the cart, such as gravity, normal force, and friction, as well as the cart's speed and acceleration at different points along the track.

2. How do you approach solving the "Rollercoaster problem" in kinematics and forces?

To solve the "Rollercoaster problem," you would first need to identify the forces acting on the cart at different points along the track. Then, you can use Newton's laws of motion and kinematic equations to calculate the cart's acceleration, velocity, and position at various points. It is also important to consider energy conservation and the conservation of momentum in solving this problem.

3. What are the key concepts needed to understand the "Rollercoaster problem" in kinematics and forces?

The key concepts needed to understand the "Rollercoaster problem" include Newton's laws of motion, kinematic equations, energy conservation, and the conservation of momentum. It is also important to have a strong understanding of forces, such as gravity, normal force, and friction, and how they affect the motion of the rollercoaster cart.

4. How does the shape and design of a rollercoaster track affect the "Rollercoaster problem" in kinematics and forces?

The shape and design of a rollercoaster track can greatly impact the "Rollercoaster problem" in kinematics and forces. For example, a loop or steep drop in the track can result in higher speeds and acceleration for the cart, while sharp turns or hills can cause changes in direction and forces acting on the cart. The shape and design of the track can also affect the energy and momentum of the cart.

5. What real-life applications use the principles of the "Rollercoaster problem" in kinematics and forces?

The principles of the "Rollercoaster problem" in kinematics and forces are used in the design and operation of rollercoasters, amusement park rides, and other forms of transportation such as trains and cars. These concepts are also important in understanding the forces and motion involved in sports, such as skiing, snowboarding, and skateboarding.

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