- #1
keithdow
- 29
- 1
Let us assume that I have set up a Cartesian coordinate frame in a system that follows the rules of general relativity. From the origin it seems that translation and rotation of coordinates should be trivial. All the action is in the metric and it will follow along with the transformations. However is there a simple way to perform a global boost? That is suppose I have an object at point (t, x, y, z) moving with x-velocity Vx, how do I shift from the reference frame at the origin to the object's reference frame?
Thanks
Thanks