Objects approaching one another with uniform acceleration

In summary, two people, initially at rest and 48m apart, run towards each other with accelerations of 0.50m/s2 and 0.30m/s2. They collide at a time t when their displacements, x1 and x2, are equal. The equation 1/2a1t2 = d + 1/2a2t2 can be used to solve for t, where a1 and a2 are the respective accelerations and d is the initial distance between them.
  • #1
ThatGuyNick
1
0

Homework Statement


persons 1 & 2 are initially at rest (vi=0m/s) 48m (d) apart. they then run towards each other at constant accelerations
person 1 acceleration = 0.50m/s2
person 2 acceleration = 0.30m/s2

how long until they reach each other/collide (t)?
at the instant they collide, how far has object one gone (xf1)?

for convenience, we will place the origin at the starting point of the first object
where d=+48m is the initial position of the second object

Homework Equations


x1=1/2a1t2
x2=d+1/2a2t2

when x1 = x2, the players collide at time t = t1 = t2

The Attempt at a Solution


1/2a1t2 = d + 1/2a2t2

note that a1 = +0.50m/s2, while a2=-0.30m/s2 since the first person accelerates in the +x direction and the second person in the -x direction

how to solve for t?
 
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  • #2
Hello Nick, ##\qquad##:welcome:

You bring all terms involving t to one side and all known terms to the other side of the = sign.

It seems to me you are so intimidated by the expression that you don't recognize it as a simple quadratic equation. Unnecessary!
 
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  • #3
The persons do not collide when x1=x2. I would let x1=d and x2 =48-d.

But simplest would be to consider the relative acceleration in which case simply use d=48m for determination of t after which the respective distances should be straightforward.
 
  • #4
neilparker62 said:
The persons do not collide when x1=x2
Yes they do.
 
  • #5
BvU said:
Yes they do.
True enough - the vector displacements from common reference point must be the same and so apologies to the OP who set up his equations correctly. I was thinking in terms of the scalar distances from separate starting points to the collision point.
 
  • #6
ThatGuyNick said:

Homework Statement


persons 1 & 2 are initially at rest (vi=0m/s) 48m (d) apart. they then run towards each other at constant accelerations
person 1 acceleration = 0.50m/s2
person 2 acceleration = 0.30m/s2

how long until they reach each other/collide (t)?
at the instant they collide, how far has object one gone (xf1)?

for convenience, we will place the origin at the starting point of the first object
where d=+48m is the initial position of the second object

Homework Equations


x1=1/2a1t2
x2=d+1/2a2t2

when x1 = x2, the players collide at time t = t1 = t2

The Attempt at a Solution


1/2a1t2 = d + 1/2a2t2

note that a1 = +0.50m/s2, while a2=-0.30m/s2 since the first person accelerates in the +x direction and the second person in the -x direction

how to solve for t?
If you write ##t^2 = S##, your equation becomes ##0.25 S = 48 - 0.15 S.## Can you figure out how to get ##S?##
 

Related to Objects approaching one another with uniform acceleration

1. What is uniform acceleration?

Uniform acceleration is the constant change in velocity over time. This means that the rate of change in velocity is constant, resulting in a straight line on a velocity-time graph.

2. How is uniform acceleration calculated?

Uniform acceleration is calculated using the formula a = (vf - vi)/t, where a is the acceleration, vf is the final velocity, vi is the initial velocity, and t is the time interval.

3. What are some examples of objects with uniform acceleration?

Some examples of objects with uniform acceleration include a car moving at a constant speed, a ball rolling down a ramp, and a rocket launching into space.

4. How does uniform acceleration differ from non-uniform acceleration?

Uniform acceleration is characterized by a constant change in velocity, while non-uniform acceleration has a changing rate of acceleration. This means that on a velocity-time graph, non-uniform acceleration will not result in a straight line.

5. How does the distance traveled by an object with uniform acceleration relate to its initial velocity and time?

The distance traveled by an object with uniform acceleration is directly proportional to its initial velocity and time. This means that as the initial velocity or time increases, the distance traveled will also increase.

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