- #1
VladZH
- 56
- 1
I have come across an interesting simulation of hyperbolic space. I can't totally wrap my hand around it, though. But I am interested in technical part of it. As far as I see no object in the space would get curved when you are moving. The visual deformation is the result of bent light reached our eyes. Am I right? Do you really need do light bending calculations to do the simulation or there is another approach?