How Fast Must a Bullet Travel to Tip a Block on Its Edge?

In summary, the problem involves a block of wood on a horizontal plane that rotates over an edge when a bullet hits it on the opposite face. The task is to find the minimum velocity of the bullet in order for the block to tip over and fall on its opposite face. The solution involves considering conservation of momentum and angular momentum, rather than energy, due to the collision between the bullet and the block.
  • #1
Krappy
16
0

Homework Statement


A block of wood, of side 2a and mass M is on an horizontal plane. When it turns, it does it over the edge AB. A bullet of mass m<<M and velocity v hits on the opposite face to ABCD, at a height of 4/3*a. The bullets gets stuck on the block. Find the minimum value of v so that the cube turns over AB and falls on the face ABCD.


Homework Equations


[tex]\frac{d\vec{L}}{dt} = \vec{\tau}[/tex]
[tex]\vec{L} = I\vec{\omega} = \vec{r} \times \vec{p}[/tex]
[tex]\vec{\tau} = \vec{r} \times \vec{F} = I\vec{\alpha}[/tex]
[tex]\Delta p = 0[/tex]


The Attempt at a Solution



I've tried conservation of energy [tex]1/2(M+m)(\frac{m}{2(M+m)}v)^2 = (m+M)a(\sqrt(2)-1)g[/tex] but this doesn't depend on the height at which the bullet hits the block.

I've also thought of integrating [tex]\frac{d\vec{L}}{dt} = \vec{\tau}[/tex]
but the Torque is not constant and depends on the angle between the diagonal of the cube and the gravity.

I've ran out of ideas.

[PLAIN]http://img855.imageshack.us/img855/3033/picture1ic.png

Regards
Johnny
 
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  • #2
You have to know the value of [itex]m[/itex]. When they say m<<M they make a mistake because [itex]m[/itex] cannot be ignored. If you wish to continue, you'll have to assign [itex]m[/itex] a value, e.g. [itex]M/1000[/itex]
 
  • #3
jonny
you haven't taken into account that fact that the bullet will get deformed
so energy will be used to do that hence the energy conservation idea is tough
as v do not know how much energy is used in deforming the bullet


tried balancing torque?

the bullet wil produce a torque about ab
and in order to keep the block straight the normal reaction given to the block from the ground wil shiftby a certain distance to produce an equal and opposite torque as that of the bullet


but the normal force is constant in magnititude
and it can shift a maximum distance of "a" or the normal reaction wil be appleid outside the block which would be wrong
hence the normal torque has a maximim value
if the torque by the bullet exceds that value then the block wil tip over

note that when you take the moment of inertia of the block be sure to take it about ab as that is the axis of rotation
 
  • #4
Hi Johnny! :wink:
Krappy said:
I've tried conservation of energy …

This is a collision, and energy is never conserved at the instant of collision unless the question says so (for example, by calling it elastic).

But momentum and angular momentum are always conserved at the instant of collision

(and energy will be conserved after that).

Try again! :smile:
 
  • #5


Dear Johnny,

Your approach using conservation of energy is a good start, but as you have noted, it does not take into account the height at which the bullet hits the block. To find the minimum value of v, we need to consider the angular momentum and torque acting on the block.

First, let's define the axis of rotation as the edge AB. We can then use the equation \frac{d\vec{L}}{dt} = \vec{\tau} to relate the change in angular momentum to the torque acting on the block. The torque can be calculated as the cross product of the position vector and the force vector. In this case, the force vector is the force of the bullet acting on the block, and the position vector is the vector from the axis of rotation (edge AB) to the point of contact between the bullet and the block.

Next, we can calculate the angular momentum of the block before and after the bullet hits it. The angular momentum before the collision is zero, as the block is not rotating. After the collision, the bullet becomes stuck to the block, so their combined angular momentum is given by \vec{L} = I\vec{\omega} = \vec{r} \times \vec{p}. Here, I is the moment of inertia of the block, \vec{\omega} is the angular velocity, \vec{r} is the position vector from the axis of rotation to the point of contact, and \vec{p} is the momentum of the bullet.

To find the minimum value of v, we need to set the initial angular momentum to be equal to the final angular momentum, and solve for v. This will give us the minimum velocity required for the block to rotate over edge AB and fall on the face ABCD. Keep in mind that this minimum value will depend on the height at which the bullet hits the block.

I hope this helps. Good luck with your problem solving!

Sincerely,
 

Related to How Fast Must a Bullet Travel to Tip a Block on Its Edge?

1. What is "Bullet and Cube Rotation"?

"Bullet and Cube Rotation" is a concept in physics that describes the motion of a bullet and a cube as they rotate in space. It involves analyzing the forces and torques acting on the objects to determine their rotational motion.

2. How is rotational motion different from linear motion?

Rotational motion involves the movement of an object around an axis, while linear motion involves movement in a straight line. Rotational motion also has a different set of equations and principles compared to linear motion.

3. What factors affect the rotational motion of a bullet and a cube?

The rotational motion of a bullet and a cube is affected by factors such as the mass of the objects, their shape, the forces acting on them, and the distance of their rotations from the axis of rotation. The moment of inertia, which depends on these factors, also plays a crucial role in rotational motion.

4. How is angular momentum related to bullet and cube rotation?

Angular momentum is a measure of an object's rotational motion. In the case of bullet and cube rotation, the angular momentum of each object is conserved, meaning it remains constant unless acted upon by an external torque. This principle helps us understand the motion of the objects as they rotate.

5. Can bullet and cube rotation be applied in real-world situations?

Yes, the concept of bullet and cube rotation has real-world applications, particularly in the field of ballistics. Understanding the rotational motion of bullets helps in designing more accurate firearms and predicting the trajectory of projectiles. It also has applications in sports, such as in analyzing the spin of a tennis ball or a baseball pitch.

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