How Do You Calculate the Velocity of a Stone in Projectile Motion?

In summary, vectors are mathematical quantities that have both magnitude and direction. They are composed of two main components: a numeric value, known as the magnitude or length, and a direction indicated by an arrow. Vectors can be represented graphically by arrows, with the length of the arrow representing the magnitude and the direction of the arrow indicating the direction. They are commonly used in mathematics, physics, engineering, and other fields to represent physical quantities such as velocity, force, and displacement. Additionally, vectors can be added, subtracted, and multiplied by scalars to perform various operations. Overall, understanding the components of vectors is crucial in solving problems and analyzing physical systems.
  • #1
The Vitruvian Man

Homework Statement


Astone is thrown horizontally with an initial velocity of 5 metres per second. What is the magntude and direction of its velocity 0.2s later? Take the acceleration of free fall to be 9.8 metres per second squared and ignore friction.

Homework Equations

The Attempt at a Solution


This question, I find it very confusing I do not know why..I have no clue.[/B]
 
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  • #2
Welcome to the forum. Please note the forum rules in the homeworks section require you to make an attempt at a solution so we can see where you are going wrong.
 

Related to How Do You Calculate the Velocity of a Stone in Projectile Motion?

1. What are the components of a vector?

The components of a vector are its magnitude or length, and its direction. They can be represented as x and y coordinates in a two-dimensional plane, or as x, y, and z coordinates in a three-dimensional space.

2. How do you find the magnitude of a vector?

The magnitude of a vector can be found using the Pythagorean theorem, which states that the square of the hypotenuse (the length of the vector) is equal to the sum of the squares of its components (x and y or x, y, and z).

3. What is the difference between a scalar and a vector?

A scalar is a quantity that has only magnitude, such as speed or temperature. A vector, on the other hand, has both magnitude and direction, such as velocity or force. Scalars can be represented by a single number, while vectors require multiple components.

4. How do you add or subtract vectors?

To add or subtract vectors, you can use the parallelogram method or the head-to-tail method. In the parallelogram method, you draw the two vectors as adjacent sides of a parallelogram and the diagonal represents the resultant vector. In the head-to-tail method, you draw the first vector and then draw the second vector starting from the tip of the first vector. The resultant vector is the one that connects the tail of the first vector to the head of the second vector.

5. What is the difference between a position vector and a displacement vector?

A position vector represents the location of a point in space relative to an origin, while a displacement vector represents the change in position of an object from its initial position to its final position. A displacement vector can be thought of as a specific type of position vector, as it also has magnitude and direction.

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