- #1
MinatureCook
- 2
- 0
Hey, I've done quite a bit of Mechanics work in the past... But I really don't even know where to start here.
For some work I'm doing, I need to calculate the resulting velocity vectors when 2 objects collide. These 2 objects can be any shape, any mass and going at any velocity independently. (The simulation is in 3D, so x, y, z)
I suppose I'd have to calculate the normal of the two objects, do something with their velocity vectors and masses... And I suppose it would also depend on the objects' bounciness/stiffness etc...
If anyone could give me the names of some equations I can look into? Or any sort of help... Really just a place to start would be great.
Thanks for any help,
Stephen
For some work I'm doing, I need to calculate the resulting velocity vectors when 2 objects collide. These 2 objects can be any shape, any mass and going at any velocity independently. (The simulation is in 3D, so x, y, z)
I suppose I'd have to calculate the normal of the two objects, do something with their velocity vectors and masses... And I suppose it would also depend on the objects' bounciness/stiffness etc...
If anyone could give me the names of some equations I can look into? Or any sort of help... Really just a place to start would be great.
Thanks for any help,
Stephen