Falling object Kinematics motion

In summary, the problem involves finding the initial height of a falling object based on the fact that it travels one-fourth of its distance during the last second of its fall. Using the equation yf - yi = vit + 0.5gt^2, we can solve for the initial height by setting up two equations for two different positions and solving for the initial velocity. However, since the problem does not specify the initial velocity, we make the assumption that it is 0 and continue with the calculations.
  • #1
negation
818
0

Homework Statement



A falling object travels one-fourth of its distance during the last second of its fall. From what height was it dropped?

Homework Equations



none

The Attempt at a Solution




yf - yi = vit + 0.5gt^2
0.25x = 0 + 0.5(-9.8ms^-2)(1)^2
x = 19.6m
 
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  • #2
Are you sure that initial velocity is zero?
 
  • #3
mishek said:
Are you sure that initial velocity is zero?

It was not specified so I went in with the assumption vi = 0.
 
  • #4
The problem states that you have a falling object which has one more second to go (last second of it's fall). That means that from that point initial velocity isn't zero.
 
  • #5
mishek said:
The problem states that you have a falling object which has one more second to go (last second of it's fall). That means that from that point initial velocity isn't zero.

Make sense-should I solve for vf first then?
 
  • #6
you have two unknowns (T & H), you need two equations.

I would make them for two positions shown on a picture (H and 3/4H) by using above mentioned equation:

H=Vo*t + 1/2*g*t^2
 

Attachments

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  • #7
mishek said:
you have two unknowns (T & H), you need two equations.

I would make them for two positions shown on a picture (H and 3/4H) by using above mentioned equation:

H=Vo*t + 1/2*g*t^2

H = vit + 0.5gt^2
1/4H = vit + 0.5gt^2

1/4H = vi(1) + 0.5g(1)^2
vi = 1/4H + 4.9ms^-2
H = (1/4H + 4.9ms^-2)t + 0.5gt^2
 
  • #8
Hello, please check attached photo. Does that make sense?
 

Attachments

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  • #9
mishek said:
Hello, please check attached photo. Does that make sense?

Why is vi=0 along the 3/4H?
 
  • #10
Because object starts falling from height H (from rest) where he has initial velocity 0.
 

Related to Falling object Kinematics motion

1. What is "Falling object Kinematics motion"?

Falling object kinematics motion is a branch of physics that studies the motion of objects that are falling under the influence of gravity. It involves analyzing the position, velocity, and acceleration of an object as it falls towards the ground.

2. What factors affect the motion of a falling object?

The motion of a falling object is affected by the object's mass, the force of gravity, and air resistance. Objects with larger mass will fall faster than objects with smaller mass, and objects in a vacuum will fall at the same rate regardless of their mass.

3. How can we calculate the acceleration of a falling object?

The acceleration of a falling object can be calculated by using the formula a = g, where "a" is the acceleration and "g" is the acceleration due to gravity (9.8 m/s²). This means that regardless of an object's mass, it will accelerate towards the ground at a rate of 9.8 m/s².

4. What is terminal velocity and how does it relate to falling objects?

Terminal velocity is the maximum velocity that a falling object can reach when the force of air resistance is equal to the force of gravity. At this point, the object will stop accelerating and continue to fall at a constant speed. This is why objects like skydivers eventually reach a steady speed during free fall.

5. How can we use kinematics equations to analyze the motion of a falling object?

Kinematics equations, such as the equations for displacement, velocity, and acceleration, can be used to analyze the motion of a falling object. By plugging in the known values for time, velocity, and acceleration, we can calculate the unknown variables and better understand the object's motion. These equations can also be used to predict the future position and velocity of the falling object.

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