Falling object 1D Kinematic Question

In summary, an object falls from a height of 9.8 meters in 1 second, and calculates to fall for .5 seconds. The object falls for a total of 9.8 meters and has a mass of 1 kilogram.
  • #1
CandyApples
28
0

Homework Statement


An object falls from height h from rest. If it travels .5h in the last second before hitting the ground, determine how long it takes to fall and the height h.
xi = .5hm, t =1s, a = 9.8m/s^2, xf = 0m,

Homework Equations


Vf = Vi + at
xf = xi + .5at^2

The Attempt at a Solution


xf = xi + .5at^2
0 = .5h + .5(-9.8)(1)
h = 9.8m

I know that this answer is not correct, I am having trouble figuring out how to manipulate the given data into one of those equations to either come up with h or find the total time.
 
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  • #2
CandyApples said:

Homework Statement


An object falls from height h from rest. If it travels .5h in the last second before hitting the ground, determine how long it takes to fall and the height h.
xi = .5hm, t =1s, a = 9.8m/s^2, xf = 0m, Why is t=1s?

Homework Equations


Vf = Vi + at
xf = xi + .5at^2

The Attempt at a Solution


xf = xi + .5at^2
0 = .5h + .5(-9.8)(1)
h = 9.8m

I know that this answer is not correct, I am having trouble figuring out how to manipulate the given data into one of those equations to either come up with h or find the total time.
all you need in this problem is
[tex] x_f = x_i + \frac{1}{2}gt^2[/tex]

A good place to start would be to find h in terms of t.

Also, the object travels .h in the last second which means that the displacement from when the ball hits the ground minus the displacement of where the ball was 1 second ago equals .5h.
 
  • #3
Hi CandyApples! :smile:

(try using the X2 and X2 tags just above the Reply box :wink:)
CandyApples said:
An object falls from height h from rest. If it travels .5h in the last second before hitting the ground, determine how long it takes to fall and the height h.

xf = xi + .5at^2

Nooo … learn your constant acceleration equations …

it should be xf = xi + vit + .5at2

(and for that reason, you'll see it's not actually a very helpful equation to use! :wink:)

Hint: don't try to do it all in one equation … use two equations, both with vi = 0. :smile:
 
  • #4
Ok so trying a different method, I think I am a little closer.

Using the equation Vf2 = 2ax I have determined that Vf = (19.6h)1/2. The problem is that when I use this value for Vf=Vi+at I have two variables (h and t). Is there any way I can find t?
 
  • #5
CandyApples said:
Ok so trying a different method, I think I am a little closer.

Using the equation Vf2 = 2ax I have determined that Vf = (19.6h)1/2. The problem is that when I use this value for Vf=Vi+at I have two variables (h and t). Is there any way I can find t?

Nooo … why have you introduced vf? … you're not asked for it, it only gives you an unwanted extra unknown :redface:

Hint: think of it as two projectiles …

you drop them both together from height h, one hits a ledge at height h/2, and the other hits the ground at height 0 one second later.

So for both of them, you have vi a and s, and you have a relationship between t.

What do you get? :smile:
 
  • #6
well if i treat them as two separate objects, s = Vit + .5at2 will work to correlate the two by setting one t to either t+1 or t-1, right?

This will work if it is ok to set Vi equal to zero for both equations.

Equation 1 will be h = .5(-9.8)t2
Equation 2 will be .5h = .5(-9.8)(t-1)2

If this is logically set up, it will provide a way to link the two times together to find a numeric answer for h.
 
  • #7
CandyApples said:
well if i treat them as two separate objects, s = Vit + .5at2 will work to correlate the two by setting one t to either t+1 or t-1, right?

This will work if it is ok to set Vi equal to zero for both equations.

Equation 1 will be h = .5(-9.8)t2
Equation 2 will be .5h = .5(-9.8)(t-1)2

If this is logically set up, it will provide a way to link the two times together to find a numeric answer for h.

Now substitute the value of h from the first equation in the second and solve the quadratic to find t. From that value you can find h.
 
  • #8
Wow I got it now, thank you so much :-). I am so slow when it comes to physics.
 

Related to Falling object 1D Kinematic Question

1. What is a falling object in 1D kinematics?

A falling object in 1D kinematics refers to an object that is only moving in one direction, either up or down, due to the force of gravity. This type of motion is also known as free fall.

2. How is the motion of a falling object described in 1D kinematics?

The motion of a falling object in 1D kinematics is described using displacement, velocity, and acceleration. Displacement refers to the change in position of the object, velocity is the rate of change of displacement, and acceleration is the rate of change of velocity.

3. What is the equation for calculating the displacement of a falling object in 1D kinematics?

The equation for calculating displacement of a falling object in 1D kinematics is: d = v0t + (1/2)at2, where d is displacement, v0 is initial velocity, a is acceleration, and t is time.

4. How does the acceleration of a falling object change over time in 1D kinematics?

In 1D kinematics, the acceleration of a falling object remains constant at 9.8 m/s2 (or 32.2 ft/s2) due to the force of gravity. This means that the velocity of the object increases by 9.8 m/s or 32.2 ft/s every second.

5. What is the difference between instantaneous and average velocity in 1D kinematics?

Instantaneous velocity refers to the velocity of an object at a specific moment in time, while average velocity refers to the overall velocity of an object over a period of time. In 1D kinematics, the instantaneous velocity of a falling object changes constantly due to the constant acceleration, while the average velocity remains constant.

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