Derivation of mapping for isometric rotation about i

In summary, the formula for the rotation of angle π/2 about the point i is f(z) = (z-i)e^(iπ/2) + i. This can be simplified to f(z) = iz + 2i.
  • #1
PcumP_Ravenclaw
106
4

Homework Statement


2. Find the formulae as in (3.4.1) for each of the following:
(a) the rotation of angle π/2 about the point i ;

Homework Equations


The equation 3.4.1 is given below.
## f(z) → z*a + b ##
where a, b and z are all complex numbers

The Attempt at a Solution


I have attached my attempt at the solution but my solution is wrong!
 

Attachments

  • Untitled1.jpg
    Untitled1.jpg
    28.9 KB · Views: 419
Physics news on Phys.org
  • #2
PcumP_Ravenclaw said:

Homework Statement


2. Find the formulae as in (3.4.1) for each of the following:
(a) the rotation of angle π/2 about the point i ;

Homework Equations


The equation 3.4.1 is given below.
## f(z) → z*a + b ##
where a, b and z are all complex numbers

The Attempt at a Solution


I have attached my attempt at the solution but my solution is wrong!

You want to start out with ##\left( z-w \right) e^{i \theta}##. No absolute value! Now just put in what ##w## and ##\theta## are.
 
  • Like
Likes PcumP_Ravenclaw
  • #3
Thanks Dick!

I tried the problem and the solution is as attached
 

Attachments

  • Untitled2.jpg
    Untitled2.jpg
    23.1 KB · Views: 351
  • #4
PcumP_Ravenclaw said:
Thanks Dick!

I tried the problem and the solution is as attached

I'm not sure what part of that is supposed to be the answer. The answer is ##f(z)=\left( z-w \right) e^{i \theta}+w##. You seem to know ##w=i## and ##e^{i \pi/2}=i##. Just put those values in! Then try to express it in the form ##f(z)=az+b##.
 
Last edited:
  • Like
Likes PcumP_Ravenclaw

Related to Derivation of mapping for isometric rotation about i

1. What is isometric rotation?

Isometric rotation is a type of rotation in three-dimensional space where an object is rotated around a fixed point, but the distance between any two points on the object remains the same.

2. How is isometric rotation different from other types of rotation?

Unlike other types of rotation, such as rotational or axial rotation, isometric rotation preserves the shape and size of an object while changing its orientation in space.

3. What is the mathematical formula for isometric rotation about the i-axis?

The mathematical formula for isometric rotation about the i-axis is:

x' = x
y' = y*cosθ - z*sinθ
z' = y*sinθ + z*cosθ

where (x,y,z) are the initial coordinates of a point, (x',y',z') are the final coordinates after rotation, and θ is the angle of rotation.

4. How is the mapping for isometric rotation about i derived?

The mapping for isometric rotation about i is derived using basic trigonometric principles and the rotation formula for three-dimensional space. This involves breaking down the rotation into its component transformations along the x, y, and z axes, and combining them to get the final rotation.

5. What are some real-world applications of isometric rotation?

Isometric rotation is commonly used in computer graphics, 3D animation, and video game development to manipulate and rotate objects in three-dimensional space. It is also used in engineering and architecture to rotate and position objects accurately in design and construction processes.

Similar threads

  • Precalculus Mathematics Homework Help
Replies
20
Views
1K
  • Precalculus Mathematics Homework Help
2
Replies
52
Views
2K
  • Precalculus Mathematics Homework Help
Replies
9
Views
2K
  • Precalculus Mathematics Homework Help
Replies
2
Views
1K
  • Precalculus Mathematics Homework Help
Replies
14
Views
452
  • Precalculus Mathematics Homework Help
Replies
15
Views
541
  • Precalculus Mathematics Homework Help
Replies
1
Views
678
  • Introductory Physics Homework Help
Replies
3
Views
324
  • Precalculus Mathematics Homework Help
Replies
24
Views
2K
  • Precalculus Mathematics Homework Help
Replies
15
Views
2K
Back
Top