- #1
omerAF
- 3
- 0
Hello,
I'm trying to create a simulation of swimming "Animats" (artificial animal). However, I'm only an high school student, so I don't know how to deal with fluid drag and fluid dynamics.
In this link you could find a short animation I made describing the swim motion my animat is going to follow.
I would appreciate it if anyone could explain me how to approach such sceneries, or refer me to an article I could learn from. If someone knows a physics engine that supports such movements, that would be even better.
p.s-that is my final goal
I'm trying to create a simulation of swimming "Animats" (artificial animal). However, I'm only an high school student, so I don't know how to deal with fluid drag and fluid dynamics.
In this link you could find a short animation I made describing the swim motion my animat is going to follow.
I would appreciate it if anyone could explain me how to approach such sceneries, or refer me to an article I could learn from. If someone knows a physics engine that supports such movements, that would be even better.
p.s-that is my final goal