Collision with projectile and block attached to spring

In summary: You should be able to find and correct the mistake.c) The maximum compression of the spring is 4500 N.d) The block traverses a distance of 6.0 cm before coming to rest.
  • #1
x24759
6
0

Homework Statement


A projectile of mass m = 50g traveling at v0 = 20m/s hits a block of mass M = 450g. The block rests on
a frictionless horizontal surface and is attached to a spring of force constant k = 2000N/m. The projectile
ricochets backward off the block with speed v’ = 0.6v0. The collision lasts for 4ms.
(In the picture, the spring is attached to the block and the wall)
a) What impulse is delivered to the block and what is the average force for the collision?
b) Is the collision elastic? Justify your answer.
c) What is the maximum compression of the spring?
d) Suppose the surface has a “small” coefficient of friction μk = 0.1. Estimate the total distance the block
traverses from the moment it is struck to when it comes finally to rest. Why is this only an estimate? For
such an estimate to be accurate what is the criterion for “small” friction coefficient?

Homework Equations


p=mv
J=Δp
fav= Δp/Δt
KE=1/2mv2
Us=1/2kd2
(maybe?) vrel=-v'rel

The Attempt at a Solution


a)
momentum: mv0=mv'+Mv2'

impulse on block: J=Δp=p2-p1 --> p2= mv0 - mv' = .4mv0 = .4 N⋅s

fav= Δp/Δt = 100 N

b)
KE= 1/2 m v2
KE' +1/2mv'2+1/2Mv2'2

KE'/KE = [m(.6v0)+M(v0-.6v0)2] / mv02

=(.6)2 + (.450)(.4)2(.05) =>.40 --> 60% KE loss. non- elasticand this is where I am second guessing myself.
 
Last edited:
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  • #2
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  • #3
Can't follow your working if you make up variables like p1, p2 etc. and don't define them.
Your answer to a) is wrong. Please explain your working in detail.
For part b), how are you calculating v2'?
 
  • #4
x24759 said:
impulse on block: J=Δp=p2-p1 --> p2= mv0 - mv' = .4mv0 = .4 N⋅s

a) While the idea is not wrong here, you have forgotten to take into account that momentum is a vector quantity, which means that direction is important. Hence, it is important to define what direction you will be taking as positive and stick with that convention throughout your working. A diagram will help you here if you have trouble visualizing.

b) The problem that I mentioned above manifests in your working for part (b) as well. Look through the directions and signs of your vector quantities again.
 

Related to Collision with projectile and block attached to spring

1. What is a collision with a projectile and block attached to spring?

A collision with a projectile and block attached to spring refers to the scenario where a moving object (the projectile) collides with a stationary object (the block) that is attached to a spring. The impact of the collision causes the spring to compress and then expand, resulting in a transfer of energy between the two objects.

2. How does a collision with a projectile and block attached to spring work?

When the projectile collides with the block attached to a spring, the kinetic energy of the projectile is transferred to the spring, causing it to compress. This compression stores potential energy in the spring, which is then released as the spring expands back to its original shape, propelling the projectile in the opposite direction.

3. What factors affect the outcome of a collision with a projectile and block attached to spring?

The outcome of a collision with a projectile and block attached to spring can be affected by various factors, including the mass and velocity of the projectile, the stiffness of the spring, and the angle of impact between the two objects. Other factors, such as air resistance and friction, may also play a role in the outcome of the collision.

4. How is the energy of the collision calculated in a collision with a projectile and block attached to spring?

The energy of a collision with a projectile and block attached to spring can be calculated using the principle of conservation of energy. The initial kinetic energy of the projectile is equal to the potential energy stored in the spring after the collision, which can be calculated using the spring constant and the distance the spring has compressed.

5. What real-world applications involve collisions with projectiles and blocks attached to springs?

Collisions with projectiles and blocks attached to springs have various real-world applications, such as in sports equipment like tennis rackets and baseball bats, as well as in engineering designs for shock absorbers and car bumpers. They are also commonly used in science demonstrations and experiments to study the principles of energy transfer and conservation.

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