Recent content by zatoichi

  1. Z

    Colision angle between guided missile and target

    It will be no longer a guided missile, but is so simple that I'll do it. I am designing general optimization techniques for games, and in the end I'm going to publish a paper. Though simple your idea helped me, and I would like to mention it . May I know your real name?
  2. Z

    Calculating Missile Descent Angle for Target Intercept

    Have I got it right: A missile flyies in straight line, above a target in straight line. The missile wants to know the time to start turning. The turn will be with a constant direction changing?(a circle). If the missile keeps turning the same amount in the same time interval, the trajectory...
  3. Z

    Colision angle between guided missile and target

    Do you have tthe solution for that case? I think it only makes the problem harder. This is what I did so far: I considered polar coordinates. So there will be two accelerations, straight line and rotation, given by: dr/dt=-Vm-Vtcos(Betha-Alpha) rdBetha/dt=Vtsin(Betha-Alpha)...
  4. Z

    Colision angle between guided missile and target

    Unfortunately, the missile has to follow the target, not anticipate it. The missile starts from the origin, so for a speed greater then that of the target it will eventually hit it. This of course, for the case I have: the target doesn't change it's course one bit. Keeps going in straight line...
  5. Z

    Colision angle between guided missile and target

    Hi! I'm designing a game. Given a target moving on a straight line, with constant speed, followed by a guided missile with a constant speed. The missile is faster than the target. It is always headed towards the target. No deviation due to inertia or whatsoever. Supposing the target is a...
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