I am creating a two-dimensional model of an ideal gas, and I was wondering how I should determine initial velocity.
Ideally, I would like for the simulation to reach a point where the velocity distribution resembles that of the maxwell-boltzmann curve — will this be achieved if I, say, assign...
It seems to me that this transition implies going from kinetic friction to static friction. The kinetic friction would apply a torque that would slow down the object's angular velocity, but I'm not sure how this connects to the object suddenly transitioning into rotating without slipping.