@kuruman Oh wow thank you so much. I never thought of approaching it from the standpoint of a sinusoidal but now that I think about it, it makes perfect sense. I will try this approach and see how it goes.
I appreciate the time you took to make the model, and write out the formulas.
@kuruman Thank you for the explanation, though I mis-worded my question in that sense. I was more focused on the progression of the collision
@Nugatory Thank you! The energy conservation part actually clarifies a good bit. There is still one thing I'm unsure about though. That is, after the...
I am trying to program a game in which I have a bouncy rubber ball which upon collision with the ground, will have a squeeze factor (like a spring) and will bounce back higher due to spring physics.
I have currently been able to make a rigid bouncing ball since that simply follows the rules of...