Why is Area of Circle Calculated by Pi x r^2?

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In summary, the area of a circle can be calculated by multiplying pi by the radius squared. This can be understood through the concept of integration, where any shape can be divided into small pieces and the area or volume can be calculated by summing those pieces. It can also be viewed as the ratio of the circumference to the diameter. This ratio was commonly used as 3 in ancient times. Archimedes' argument, as well as Euclid's, shows the relationship between the area of a circle and its diameter. Additionally, the volume of a sphere can be calculated using similar principles. The connection between the volume of a 4
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O.J.
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I have always aked myself the question WHY does the area of a circle calculated by pi x r^2. Why is that? Can anyone illustrate it to me please?
 
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  • #2
When you study Integration you will see that we divide any shape to a very small pieces and then take the some bounded by any function to get the volume or area and the result should be pi r^2, any wise try using mathematica which can teach you too many new things, or wait until you study calculus where this will be very clear for you
 
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  • #3
i hav studied calculus in my Core math 1 (AS level). but there's more calculus to come in C2 so mayb it'll get clear later...
 
  • #4
You should get it in Calculus 2.

The best way to look at it for now is that it is the ratio of the circumference to the diameter.

Note: I believe that's right.

Note: This is why they used 3 in Ancient times because it was just about the ratio that came up all the time. Try it yourself using a string to calculate the circumference (you can use the formula, but then that ruins the purpose of not being dependent on Pi).
 
  • #5
Here's essentially Archimedes' argument:

1. [itex]\pi[/itex] is defined as the ratio between a circle's circumference P and its diameter D, and the circle's radius r satisfies D=2r
Thus, we have [itex]P=2\pi{r}[/itex]

2. Now, draw N identical triangles in the following manner:
Let the apex of all triangles be the circle's centre, whereas the base of each triangle is the line segment between two points on the circle's circumference.
Thus, you will construct an N-gon whose circumference is approximately equal to the circle's circumference once N is a really big number.
(That is, the base of each triangle will be approximately P/N)

3. The height of each triangle is approximately equal to the circle's radius r, and once N is really big, even more so.

4. Thus, the area of each triangle is approximately (P*r)/(2*N), whereas the N-gon's area is [itex]N*(P*r)(2*N)=P*r/2=\pi{r}*r[/itex]
As N goes to infinity, the area of the N-gon is indistinguishable from that of the circle, that is, [itex]\pi{r}*r[/itex] must be the area of the circle as well.
 
  • #6
thanx mate. that was one beautiful argument. now i feel i have a much better grasp of it...:cool:
 
  • #7
arildo has shown that this argument was figured out much earlier than the calculus of Newton, though he presents a similar type of argument, exhausting the circle. This can be seen trigonometrically. We divide the circle into 2pi/N and then use the half angle formula to find the area of each segment:

[tex]\frac{R^2}{2}cos(\alpha)sin(\alpha)[/tex] where [tex]\alpha=\frac{\pi}{N}[/tex].

Then summing and reusing the half angle formula giving us:
[tex]\frac{NR^2}{2}sin(2\pi/N)[/tex]. Now we put 1/N in the denominator, use L'Hopital's Rule, and take the derivative as N goes to infinity. (Or to look at it in a simpler way, forgoing rigor, the sin(x) goes to x in radients as x becomes small.)

The matter was handled by Euclid: Circles are to one another as the squares on their diameters. http://aleph0.clarku.edu/~djoyce/java/elements/bookXII/propXII2.html where it is explained that this also involves The Principal of Exhaustion.
 
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  • #8
just as a circle is a triangle with height equal to r, and base equal to C, so the area is (1/2)Cr = pi r^2, so also a sphere is a cone with height r and base equal to its surface area A, so the volume is
(1/3)Ar = (1/3)(4pi r^2)r = (4/3)pi r^3.

what do you suppose is the connection between the volume of a 4-sphere and its "surface area"
 

Related to Why is Area of Circle Calculated by Pi x r^2?

1. Why is pi used to calculate the area of a circle?

The value of pi (π) is a mathematical constant that is used to relate a circle's circumference to its diameter. It is an irrational number (meaning it has an infinite number of decimal places) and is approximately equal to 3.14. This relationship is what allows us to use pi to calculate the area of a circle.

2. How does pi relate to the area of a circle?

Pi is directly related to the area of a circle through the formula A = πr^2 (where A is the area and r is the radius). This formula can be derived using geometric principles and has been proven to be an accurate way to calculate the area of any circle, regardless of its size.

3. Why is the area of a circle calculated by multiplying pi by the radius squared?

The formula for the area of a circle, A = πr^2, comes from the relationship between a circle's radius (r) and its circumference (C). By dividing the circumference by the diameter (2r), we get the value of pi. When we rearrange this equation to solve for the area, we get A = πr^2. So, it is not just a random number being multiplied by the radius, but a result of the geometric relationship between a circle's radius and circumference.

4. Is pi the only way to calculate the area of a circle?

No, there are other formulas and methods for calculating the area of a circle, but the formula A = πr^2 is the most commonly used and accurate method. Other methods may involve using trigonometric functions or approximating the circle's area through geometric shapes like triangles or rectangles.

5. Can pi be used to calculate the area of any shape?

No, pi can only be used to calculate the area of a circle. Other shapes, such as squares or triangles, have their own unique formulas for calculating their area. However, pi can be used in other mathematical calculations and formulas, such as those involving circles or spheres.

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