Solving for The Relative Motion of a Boat: Angle & Speed

In summary, the boat is initially at x = 0, y = 0 and the dock is located at x = 55 m, y = 11.7 m relative to this starting point. The speed of the boat relative to the water is 5.0 m/s and the speed of the water relative to the ground is 1.4 m/s. To reach the other dock, the boat must be pointed at an angle relative to the x-axis. The speed of the boat relative to the ground can be found using the angle from part (a) and the law of vector addition.
  • #1
omerr
1
0

Homework Statement


suppose the boat is initially at x = 0, y = 0. and the dock is located at x = 55 m, y = 11.7 m relative to this starting point. Assume that the speed of the boat relative to the water is 5.0 m/s and that the speed of the water relative to the ground is 1.4 m/s.
(a) At what angle relative to the x-axis must the boat be pointed in order to reach the other dock?
(b) With the angle found in part (a), what is the speed of the boat relative to the ground?



Homework Equations





The Attempt at a Solution

 
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  • #2
Welcome to PF!

Hi omerr! Welcome to PF! :smile:

Hint: velocity is a vector, so velocities obey the law of vector addition.

So draw a vector triangle (and tell us what you get). :smile:
 
  • #3


To solve for the relative motion of the boat, we must first understand the velocity vectors involved. The boat has a velocity vector that is a combination of two velocities: its own velocity relative to the water and the water's velocity relative to the ground. This can be represented by the equation:

Vboat = Vboat relative to water + Vwater relative to ground

Using the given values, we can write this as:

Vboat = 5.0 m/s + 1.4 m/s = 6.4 m/s

(a) To determine the angle at which the boat must be pointed in order to reach the other dock, we can use trigonometry. We know that the x-component of the boat's velocity will be 6.4 m/s (since the boat is initially at x = 0 and the dock is at x = 55 m), and the y-component of the velocity will be 11.7 m/s (since the dock is at y = 11.7 m relative to the starting point of the boat).

Using the formula tanθ = opposite/adjacent, we can solve for the angle:

tanθ = 11.7 m/s / 6.4 m/s

θ = tan^-1 (11.7/6.4) = 59.3°

Therefore, the boat must be pointed at an angle of 59.3° relative to the x-axis in order to reach the other dock.

(b) To find the speed of the boat relative to the ground, we can use the Pythagorean theorem. The x-component of the boat's velocity is 6.4 m/s and the y-component is 11.7 m/s, so the magnitude of the boat's velocity can be found as:

Vboat = √(6.4^2 + 11.7^2) = 13.3 m/s

Therefore, the speed of the boat relative to the ground is 13.3 m/s.
 

Related to Solving for The Relative Motion of a Boat: Angle & Speed

1. What is relative motion in relation to a boat?

Relative motion is the perceived movement of an object in relation to another object. In the case of a boat, it is the perceived movement of the boat in relation to the surrounding objects, such as the water or other boats.

2. How is the angle of the boat's direction calculated?

The angle of the boat's direction is typically calculated using trigonometry. This involves measuring the angle between the boat's direction of travel and a fixed point, such as the shoreline or another boat.

3. What factors affect the speed of a boat?

The speed of a boat is affected by several factors, including the power of the boat's motor, the weight of the boat, the shape and size of the hull, and the resistance of the water. Wind and current can also affect the speed of a boat.

4. How do you determine the relative speed of two boats?

To determine the relative speed of two boats, you must first calculate the speed of each boat relative to the water. Then, you can use vector addition to determine the combined relative speed of the two boats.

5. Can relative motion be used to predict collisions between boats?

Yes, relative motion can be used to predict potential collisions between boats. By calculating the relative speed and angle of two boats, you can determine if they are on a collision course and take appropriate action to avoid a collision.

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