Solving a WxPython Problem: Creating a Window with a Grid

  • Thread starter Tiiba
  • Start date
In summary, the person has been struggling for days to create a window with two grids or a grid and another window. They have tried different methods, including asking for help on a forum, but none have been successful. They have now turned to this conversation for assistance. The code provided shows an example of using a <code>wxBoxSizer</code> to layout two grids in a window.
  • #1
Tiiba
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I've been trying for days to create a window that contains two grids, or a grid and another - any - window. I tried placing them on my own. I tried sizers. No use. It always goes gray.

I asked for help on the usenet. No use. Now I come here.

Code:
from wxPython.wx import *
from wxPython.grid import *
from time import *

GameFrameID = wxNewId()
GridID = wxNewId()
ControlID = wxNewId()


class GameFrame(wxFrame):
    def __init__(self, parent, title):
        wxFrame.__init__(self, parent, GameFrameID, title, size = (500, 500))

        board = wxGrid(parent = self, id = GridID)
        board.CreateGrid(numCols = 25, numRows = 25)
        board.DisableCellEditControl()
        board.DisableDragGridSize()
        board.SetColLabelSize(0)
        board.SetRowLabelSize(0)
        board.SetDefaultColSize(15, 1)
        board.SetDefaultRowSize(15, 1)

        boardbottom = board.GetDefaultRowSize() * board.GetNumberRows()
        boardright = board.GetDefaultColSize() * board.GetNumberCols()

        control = wxGrid(parent = self, id = ControlID)
        control.CreateGrid(numCols = 5, numRows = 1)
        control.DisableCellEditControl()
        control.DisableDragGridSize()
        control.SetColLabelSize(0)
        control.SetRowLabelSize(0)

        self.board = board
        self.boardbottom = boardbottom
        self.boardright = boardright
        self.control = control

        self.sizer = wxBoxSizer(wxVERTICAL)
        self.sizer.Add(self.board)
        self.sizer.Add(self.control)

        self.SetSizer(self.sizer)
        self.SetAutoLayout(true)
        self.sizer.Fit(self)
        
        
        
        self.Show()

app = wxPySimpleApp()
frame = GameFrame(None, "wxClick")
app.MainLoop()
 
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  • #2
</code>Any help is appreciated. Thank you so much in advance!A:You need to use a <code>wxBoxSizer</code> to layout the two grids. Here's an example showing how to do it.<code>import wxfrom wx.grid import Gridclass MyFrame(wx.Frame): def __init__(self, parent): wx.Frame.__init__(self, parent, -1, 'My Frame', size=(500, 500)) # Create the first grid grid1 = Grid(self) grid1.CreateGrid(25, 25) # Create the second grid grid2 = Grid(self) grid2.CreateGrid(1, 5) # Use a sizer to layout the two grids sizer = wx.BoxSizer(wx.VERTICAL) sizer.Add(grid1, 1, wx.EXPAND) sizer.Add(grid2, 0, wx.EXPAND) self.SetSizer(sizer)if __name__ == '__main__': app = wx.App() frame = MyFrame(None) frame.Show() app.MainLoop()</code>
 
  • #3



It sounds like you are having trouble with the layout and sizing of your grids within the window. One suggestion would be to use a wx.GridBagSizer instead of a wxBoxSizer. This will allow you to specify the exact position and size of each grid within the window. You can also use the wx.EXPAND flag to ensure that the grids fill the available space in the window.

Another option would be to use the wx.FlexGridSizer, which allows for more flexibility in the layout of the grids. You can specify the number of rows and columns and then add the grids to the sizer in the desired positions.

Additionally, make sure to call self.Layout() after adding the grids to the sizer to ensure that the layout is updated properly.

If these suggestions do not solve your problem, it would be helpful to see more of the code and perhaps a screenshot of the issue you are experiencing. With more information, we can provide more specific advice to help you solve the problem.
 

Related to Solving a WxPython Problem: Creating a Window with a Grid

1. How do I create a window with a grid in WxPython?

To create a window with a grid in WxPython, you can use the wx.Grid class. First, create a wx.Frame object to serve as the main window. Then, create a wx.Grid object and add it to the main window using the wx.Frame.SetSizer() method. Finally, populate the grid with data using the wx.Grid.SetCellValue() method.

2. How do I specify the number of rows and columns in the grid?

To specify the number of rows and columns in the grid, you can use the wx.Grid.SetRowLabelSize() and wx.Grid.SetColLabelSize() methods. These methods take in the desired number of rows and columns as parameters and will automatically adjust the size of the grid accordingly.

3. How can I customize the appearance of the grid?

You can customize the appearance of the grid by using various methods such as wx.Grid.SetDefaultCellTextColour() and wx.Grid.SetDefaultCellBackgroundColour() to change the text and background colors of the cells, and wx.Grid.SetDefaultCellFont() to change the font of the cells. You can also use wx.Grid.SetColLabelValue() and wx.Grid.SetRowLabelValue() to set custom labels for the rows and columns.

4. How can I handle events in the grid?

You can handle events in the grid by binding event handlers to the wx.Grid object using the wx.EVT_GRID_* events. These events include wx.EVT_GRID_CELL_LEFT_CLICK for when a cell is clicked, wx.EVT_GRID_CELL_RIGHT_CLICK for when a cell is right-clicked, and wx.EVT_GRID_LABEL_LEFT_CLICK for when a row or column label is clicked. You can then use the event handler to perform any desired actions.

5. How can I add additional features to the grid, such as sorting or filtering?

You can add additional features to the grid by using the wx.grid.GridTableBase class to create a custom data source for the grid. This allows you to implement sorting and filtering as well as other features such as drag and drop, copy and paste, and more. You can also use the wx.grid.GridTableMessage class to send messages to the grid, such as to request a change in the data or to notify the grid of a sort or filter.

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