Discrete Math: Finding Angle Between Plane & XZ Axis

In summary, to find the angle between the coordinate axis (i.e. the xz plane) and another plane in general, you can use the dot product of the normal vectors of the two planes and the formula cos(θ) = u.v/(|u||v|), where u and v are the normal vectors. For the xz-plane, the normal vector is j, and for the other plane, it is Ai + Bj + Ck. The angle between the two planes can be calculated using the formula cos(\theta)= \frac{B}{\sqrt{A^2+B^2+C^2}}.
  • #1
eme_girl
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How do you find the angle between the co-ordinate axis (i.e. the xz plane) and another plane in general?
 
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  • #2
eme_girl said:
How do you find the angle between the co-ordinate axis (i.e. the xz plane) and another plane in general?

Angle between two planes is the angle between the normals of the planes.
 
  • #3
Expanding on what learningphysics said, if one plane is given by Ax+ By+ Cz= D and the other by ax+ by+cz= d, then the normal vectors are Ai+ Bj+ Ck and ai+ bj+ ck respectively. u.v= |u||v|cos(θ) so θ, the angle between the two vectors and the angle between the planes, is given by cos(θ)= u.v/(|u||v|).


In particular, the xz-plane has normal vector j. If the other plane is given by Ax+By+Cz= D, its normal vector is Ai+Bj+Ck. The dot product of those is simply B so the angle between the planes is given by [itex]cos(\theta)= \frac{B}{\sqrt{A^2+B^2+C^2}}[/itex].
 
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Related to Discrete Math: Finding Angle Between Plane & XZ Axis

1. What is discrete math?

Discrete math is a branch of mathematics that deals with discrete objects, such as integers, graphs, and logical statements. It is used to solve problems that involve counting, logic, and decision-making.

2. What is the angle between a plane and the XZ axis?

The angle between a plane and the XZ axis is the angle formed between the plane's normal vector and the XZ axis. It is measured in degrees or radians and can range from 0 to 180 degrees.

3. How do you find the angle between a plane and the XZ axis?

To find the angle between a plane and the XZ axis, you first need to determine the normal vector of the plane. Then, use the dot product formula to find the angle between the normal vector and the XZ axis.

4. What is the normal vector of a plane?

The normal vector of a plane is a vector that is perpendicular to the plane and points outward from the plane. It is represented by a set of three coordinates (a, b, c) and can be found using the cross product of two vectors in the plane.

5. Why is finding the angle between a plane and the XZ axis important in discrete math?

Finding the angle between a plane and the XZ axis is important in discrete math because it is used to solve geometric problems and analyze the relationships between different objects in three-dimensional space. This knowledge can also be applied in computer graphics, engineering, and physics.

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