Calculating Minima Spots Between Two In-Phase Speakers

  • Thread starter NotMrX
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In summary, the distance between the speakers affects the number of points of destructive interference.
  • #1
NotMrX
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Hello,

Please help me figure this problem out.

Suppose that 2 speakers face each other with a distance D inbetweem them and that both emit the same frequency f. Also they hooked up to the same amp so they are in phase. How do we determine the spots of minima?
 
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  • #2
NotMrX said:
Hello,

Please help me figure this problem out.

Suppose that 2 speakers face each other with a distance D inbetweem them and that both emit the same frequency f. Also they hooked up to the same amp so they are in phase. How do we determine the spots of minima?
First of all, determine the wavelength from the frequency and the speed of sound in air (which depends somewhat on temperature and pressure).

Then determine where you will have destructive interference. What is the condition for destructive interference? (think of sound as a transverse wave - it is easier to visualize).

AM
 
  • #3
Andrew Mason said:
First of all, determine the wavelength from the frequency and the speed of sound in air (which depends somewhat on temperature and pressure).

wavelength = L = v/F

Andrew Mason said:
Then determine where you will have destructive interference. What is the condition for destructive interference? (think of sound as a transverse wave - it is easier to visualize).

AM

For destructive interfence the waves are out of phase by 180 degrees.

Maybe the waves could be described mathmatically by
Y1 = A* cos(K*x-w*t)
Y2 =A*cos[K*(x-d) +w*t]

then odd integer multiples of 180 or pi is the difference of argument in the cosine.

[k*x-w*t] - [K*(x-d) + w*t] = n*pi

Does this seem right so far?
 
  • #4
NotMrX said:
wavelength = L = v/F



For destructive interfence the waves are out of phase by 180 degrees.

Maybe the waves could be described mathmatically by
Y1 = A* cos(K*x-w*t)
Y2 =A*cos[K*(x-d) +w*t]

then odd integer multiples of 180 or pi is the difference of argument in the cosine.

[k*x-w*t] - [K*(x-d) + w*t] = n*pi

Does this seem right so far?
This will give points of constructive and destructive interference. It is much simpler to just look at the path difference being odd multiples of half wavelengths:

[tex]\Delta x = (2m+1)\lamba/2[/tex] where m = 0, 1, 2 ...

The distance between the speakers will limit the number of points where this can occur.

AM
 
  • #5
Here is another approach then:

[tex]\Delta[/tex] X = [tex]X_1[/tex] - [tex]X_2[/tex]
[tex]X_1[/tex] = x
[tex]X_2[/tex] = D - x
[tex]\Delta[/tex] X = 2x - d
[tex]\Delta x = (2m+1)[/tex][tex]\lamba[/tex]/2 = 2x-d
x = [tex](2m+1)\lamba/4 + d/2[\tex]
 
Last edited:
  • #6
NotMrX, you may wish to view this lecture by Walter Lewin of MIT.

http://mitworld.mit.edu/video/291/
 
Last edited by a moderator:
  • #7
thank you all for help, I got it to work out.
 

Related to Calculating Minima Spots Between Two In-Phase Speakers

What is "Inbetween Two Speakers"?

"Inbetween Two Speakers" is a term used to describe the physical location of an individual who is situated between two speakers or sound sources.

What is the purpose of "Inbetween Two Speakers"?

The purpose of being in between two speakers is to achieve a balanced and immersive listening experience. This can also be used for scientific research or experiments involving sound.

How does being "Inbetween Two Speakers" affect sound perception?

Being in between two speakers can alter the perception of sound by creating a stronger sense of directionality and depth. It can also affect the volume and overall clarity of the sound.

What are some potential risks of being "Inbetween Two Speakers"?

Some potential risks of being in between two speakers include potential damage to the ears from prolonged exposure to loud sounds, as well as potential hearing loss or tinnitus.

Are there any specific techniques for maximizing the benefits of being "Inbetween Two Speakers"?

Yes, there are techniques such as adjusting the distance and angle between the speakers and the listener, as well as using equalization and soundproofing methods to optimize the sound experience.

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