Recent content by themethetion

  1. themethetion

    Projectile Motion Using Vectors

    It's a math exercise that we must make as practical as possible to 'help inform players in performing a successful shot'.
  2. themethetion

    Projectile Motion Using Vectors

    But the origin hasn't changed?
  3. themethetion

    Projectile Motion Using Vectors

    But the opponent is on the diagonal, so wouldn't his position remain the same?
  4. themethetion

    Projectile Motion Using Vectors

    I thought of this today, if you mean by looking at it as though it's 2D where the x-axis is diagonal across the court and then the y-component is the height. How would this affect my calculations? I would need to change the value of x to the diagonal distance rather than the vertical distance...
  5. themethetion

    Projectile Motion Using Vectors

    Yes, but the velocity and launch angle of the ball for it to meet these points. See post #24 for the method i tried which failed. The ball must travel above 4mX at 4.5mZ ( the opposition), and the ball must land on the baseline 25mY on the furthest right-hand side of the court at 9mZ. These...
  6. themethetion

    Projectile Motion Using Vectors

    I’m sorry i should have cleared up the fact we can’t use physics formulas as it is a math assignment. we can only integrate from acceleration to displacement. This is the procedure i ended up following but i believe i ran into errors as i must have some misconceptions. I modified the...
  7. themethetion

    Projectile Motion Using Vectors

    It must land close to the baseline, as it must be as difficult as possible for the opposing player to return the shot. This is also why it is being hit onto the players off-hand(furthest right hand side of court). The calculations assume the ball is hit from the ground but i’m assuming the ball...
  8. themethetion

    Projectile Motion Using Vectors

    I was under the impression because i’m assuming the ball isnt hit from the ground and it is actually hit from approximately waist level. but the calculations assume it is hit from the ground, using the same angle and magnitude would result in the ball would clearing the opposing player by the...
  9. themethetion

    Projectile Motion Using Vectors

    I calculated a balls average velocity assuming it’s linear using a video. This failed and i ended up solving for it simultaneously with theta.
  10. themethetion

    B Calculating the perfect tennis shot using vectors

    Context: I must develop a vector that models the path of a tennis ball using vectors without physics formulas I have developed a function that represents the perfect shot in tennis in terms of x & y where x is the court's length and y is the height. And then x & z where x is the court's length...
  11. themethetion

    Projectile Motion Using Vectors

    TL;DR Summary: Using vector functions how can I find the minimum average velocity (something greater than 11.86m/s) of a ball if the launch angle is unknown and if I have a point that the object must travel through (11.86, 3.47)? In my assignment, I developed a function for a lob shot...
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