Recent content by jisbon

  1. jisbon

    Checking My Understanding of the Naive Bayes Theorem

    I would like to check my understanding here to see if it is correct as I am currently stuck at the moment. From the question, I can gather that: P(Rain | Dec) = 9/30 P(Cloudy | Rain) = 0.6? P(Cloudy | Rain) = 0.4 To answer the question: P(Rain | <Cloudy, Morning, December> ) = P(Rain) *...
  2. jisbon

    Engineering What is the Definition of Aspect Angle in 3D Motion?

    Assume the ball is going in the direction as indicated in the picture. From the man's POV, the ball will be directly heading towards him since they are in the same axis , just changing heights. Hence, I would have thought that aspect angle is 180 degrees. As for orientation, do you mean which...
  3. jisbon

    Engineering What is the Definition of Aspect Angle in 3D Motion?

    Using this definition: The aspect angle θ is defined as the angle between the major axis of the target (heading direction) and the radar LOS Assuming the man is the radar, then my aspect angle will always be 0? When will aspect angle be 180? When the radar/man is facing the same direction as the...
  4. jisbon

    Engineering What is the Definition of Aspect Angle in 3D Motion?

    Hence my original assumption is correct? If the projectile is head on towards the person the aspect angle will be 180?
  5. jisbon

    Engineering What is the Definition of Aspect Angle in 3D Motion?

    Thanks for the reply. So from what I have read: 1) So what is the scenario when the aspect angle is 180 degrees? They are both facing the same direction? (Person and motion of projectile) 2) "After the projection, the aspect angle is determined on the horizontal plane." - May I know what does...
  6. jisbon

    Engineering What is the Definition of Aspect Angle in 3D Motion?

    Hi all, a bit confused with regards to the whole term aspect angle. Most examples that I searched online involved either a 2D plane or a stationary object. In this case: Let's say the man is facing the ball. In this case, the ball is being thrown from the right to the left. Since the man is...
  7. jisbon

    Calculating coordinates of intercepts from field of view to target

    Say we are working in a 2D plane, with a camera and a ball flying past as shown. Camera at bottom, ball flying from left to right Given that I have the X/Y coordinates of the camera, as well as the coordinates of the ball at any given time during the 'flight', how am I supposed to calculate the...
  8. jisbon

    A Projection of 3D Plane from a certain perspective on the 2D Plane

    That would be something like it. Looking up on 3D Projection, hopefully I can understand the exact math behind it.
  9. jisbon

    A Projection of 3D Plane from a certain perspective on the 2D Plane

    Hello all! As seen in the summary, I'm not sure if anyone can understand, but I will try to make this as clear as possible. Working in the 3D Plane: Given that there is a trajectory motion in the 3D Plane, and I have the coordinates of the motion at every 1s interval. This means at t=1s, the...
  10. jisbon

    Engineering Magnitude of transfer function

    Tried this, but not sure how am I supposed to square the whole equation and then square root it since this will inevitably give me imaginary values. Am I supposed to ignore the imaginary values? Also, how can I find out the phase in this case? Usually, it's taking the exponents but in this case...
  11. jisbon

    Engineering Signals in discrete form (scaling, shifting etc.)

    I'm not sure, it wasn't stated. Digitial signal processing, and the question came from a worksheet, not a textbook.
  12. jisbon

    Engineering Signals in discrete form (scaling, shifting etc.)

    Attempting this question without any guidance from my professors unfortunately as they did not teach this bit. Searched online and also there aren't many questions like this. From what I know, (I) Having n-1 means you should shift right by 1, which means x[0] is now equals to 0? So x[n-1] = [0 5...
  13. jisbon

    Engineering 2-bit Bin Full Adder Truth Table Derivation

    Oh so I'm reading the table wrongly? 10 +10 is indeed 001?
  14. jisbon

    Engineering 2-bit Bin Full Adder Truth Table Derivation

    Hi all, I am having some troubles deriving the truth table of the following: I don't understand how does one gets to the highlight parts. For example, 10 10, when the carry is low, shouldn't the output be 0 0 1? I fully understand how to add if it is a single bit, but now with 2 bits, it is a...
  15. jisbon

    Engineering S-domain analysis with initial conditions

    I've attempted this questions after understanding the theory from my lecture notes, but my equation is looking bizarre here. Is this correct so far? Are my mesh equations correct here? Thanks.
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